UE1:UT_SpriteSmokePuff (UT)

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UT Object >> Actor >> Effects >> AnimSpriteEffect >> UT_SpriteSmokePuff
Package:
BotPack
Direct subclasses:
UT_BlackSmoke, UT_BloodPuff, UT_GreenBloodPuff, UT_GreenGelPuff

ut_spritesmokepuff.

Properties

Property group 'UT_SpriteSmokePuff'

NumSets

Type: int


Default value: 4

RisingRate

Type: float


Default value: 50.0

SSprites

Type: Texture

Array size: 4


Default value, index 0: Texture'Botpack.utsmoke.us1_a00'

Default value, index 1: Texture'Botpack.utsmoke.us2_a00'

Default value, index 2: Texture'Botpack.utsmoke.US3_A00'

Default value, index 3: Texture'Botpack.utsmoke.us8_a00'

Default values

Events

BeginPlay

simulated event BeginPlay ()

Overrides: Actor.BeginPlay