UE3:DefaultPhysicsVolume (UDK)

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Revision as of 12:47, 6 November 2009 by Unknown user (talk)
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UDK Object >> Actor >> Brush >> Volume >> PhysicsVolume >> DefaultPhysicsVolume
Package:
Engine
This class in other games:

DefaultPhysicsVolume: the default physics volume for areas of the level with no physics volume specified

Default values

Property Value
bNoDelete False
bStatic False
TickGroup TG_DuringAsyncWork

Subobjects

BrushComponent0

Class: Engine.BrushComponent

Inherits from: PhysicsVolume.BrushComponent0

Property Value
ReplacementPrimitive None

Events

Destroyed

event Destroyed ()

Overrides: Actor.Destroyed