UE3:PortalVolume (UDK)

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Revision as of 12:47, 6 November 2009 by Unknown user (talk)
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UDK Object >> Actor >> Brush >> Volume >> PortalVolume
Package:
Engine
This class in other games:

Used to define areas of a map by portal

Properties

Portals

Type: array<PortalTeleporter>

List of teleporters residing in this volume

Default values

Subobjects

BrushComponent0

Class: Engine.BrushComponent

Inherits from: Volume.BrushComponent0

Property Value
BlockNonZeroExtent False
CollideActors False
ReplacementPrimitive None