Always snap to grid
UE1:Assault (UT)
Object >> Actor >> Info >> GameInfo >> TournamentGameInfo >> DeathMatchPlus >> TeamGamePlus >> Assault |
Contents
- 1 Properties
- 1.1 Property group 'Assault'
- 1.2 Internal variables
- 1.2.1 Attacker
- 1.2.2 AttackMessage
- 1.2.3 bAssaultWon
- 1.2.4 bDefenseSet
- 1.2.5 BestFort
- 1.2.6 bFortDown
- 1.2.7 bTiePartOne
- 1.2.8 CurrentDefender
- 1.2.9 Defender
- 1.2.10 DefenderSuccess
- 1.2.11 DefendMessage
- 1.2.12 Destroyer
- 1.2.13 EndCam
- 1.2.14 Fort
- 1.2.15 GameCode
- 1.2.16 LastIncoming
- 1.2.17 Leader
- 1.2.18 NumDefenses
- 1.2.19 numForts
- 1.2.20 ObjectivesMessage
- 1.2.21 Part
- 1.2.22 SavedTime
- 1.2.23 TieMessage
- 1.2.24 WinMessage
- 1.3 Default values
- 2 Functions
- 2.1 Static functions
- 2.2 Events
- 2.3 Other instance functions
- 2.3.1 AddDefaultInventory
- 2.3.2 AssessBotAttitude
- 2.3.3 AttackFort
- 2.3.4 AttackOnlyLocalFort
- 2.3.5 BestFortFor
- 2.3.6 CalcEndStats
- 2.3.7 ChangeTeam
- 2.3.8 ElectNewLeaderFor
- 2.3.9 FallBackTo
- 2.3.10 FindPathToFortFor
- 2.3.11 FindPlayerStart
- 2.3.12 FindSpecialAttractionFor
- 2.3.13 GameThreatAdd
- 2.3.14 HandleTieUp
- 2.3.15 InitRatedGame
- 2.3.16 IsOnTeam
- 2.3.17 Killed
- 2.3.18 NeverStakeOut
- 2.3.19 PickAmbushSpotFor
- 2.3.20 PlayStartUpMessage
- 2.3.21 RemoveFort
- 2.3.22 RestartGame
- 2.3.23 RestartPlayer
- 2.3.24 SendBotToGoal
- 2.3.25 SendStartMessage
- 2.3.26 SetBotOrders
- 2.3.27 SetDefenseFor
- 2.3.28 SetEndCams
- 2.3.29 SuccessfulGame
- 2.3.30 WaitForPoint
- Package:
- BotPack
- Direct subclass:
- TrainingAS
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Assault.
Properties
Property group 'Assault'
Defenses
Type: int
Modifiers: config
Default value: 3
Internal variables
Attacker
Type: TeamInfo
AttackMessage
Type: string
Modifiers: localized
Default value: "Take the enemy base!"
bAssaultWon
Type: bool
bDefenseSet
Type: bool
Modifiers: config
BestFort
Type: FortStandard
bFortDown
Type: bool
bTiePartOne
Type: bool
Modifiers: config
CurrentDefender
Type: int
Modifiers: config
Defender
Type: TeamInfo
DefenderSuccess
Type: string
Modifiers: localized
Default value: "defended the base"
DefendMessage
Type: string
Modifiers: localized
Default value: "Defend your base against the enemy!"
Destroyer
Type: int
EndCam
Type: SpectatorCam
Fort
Type: FortStandard
Array size: 16
GameCode
Type: string
Modifiers: config
LastIncoming
Type: float
Leader
Type: Pawn
Array size: 4
current leader of each team (used by bots)
NumDefenses
Type: int
Modifiers: config
numForts
Type: int
ObjectivesMessage
Type: string
Modifiers: localized
Default value: "Press F3 for an objectives briefing."
Part
Type: int
Modifiers: config
SavedTime
Type: float
Modifiers: config
TieMessage
Type: string
Modifiers: localized
Default value: "Tie!"
WinMessage
Type: string
Modifiers: localized
Default value: "and wins!"
Default values
Property | Value |
---|---|
bCoopWeaponMode | True |
BeaconName | "ASLT" |
bScoreTeamKills | False |
bSpawnInTeamArea | True |
GameEndedMessage | "conquered the base in" |
GameName | "Assault" |
HUDType | Class'BotPack.AssaultHUD' |
LadderTypeIndex | 4 |
MapListType | Class'BotPack.ASmaplist' |
MapPrefix | "AS" |
MaxAllowedTeams | 2 |
RulesMenuType | "UTMenu.UTAssaultRulesSC" |
ScoreBoardType | Class'BotPack.AssaultScoreBoard' |
StartUpMessage | "" |
Functions
Static functions
ResetGame
Overrides: GameInfo.ResetGame
Events
InitGame
Overrides: TeamGamePlus.InitGame
PostBeginPlay
Overrides: TeamGamePlus.PostBeginPlay
Other instance functions
AddDefaultInventory
Overrides: DeathMatchPlus.AddDefaultInventory
AssessBotAttitude
Overrides: TeamGamePlus.AssessBotAttitude
AttackFort
AttackOnlyLocalFort
BestFortFor
CalcEndStats
Overrides: TournamentGameInfo.CalcEndStats
ChangeTeam
Overrides: TeamGamePlus.ChangeTeam
ElectNewLeaderFor
FallBackTo
FindPathToFortFor
FindPlayerStart
Overrides: TeamGamePlus.FindPlayerStart
FindSpecialAttractionFor
Overrides: TeamGamePlus.FindSpecialAttractionFor
GameThreatAdd
Overrides: DeathMatchPlus.GameThreatAdd
HandleTieUp
Overrides: TeamGamePlus.HandleTieUp
InitRatedGame
Overrides: TeamGamePlus.InitRatedGame
IsOnTeam
Overrides: TeamGamePlus.IsOnTeam
Killed
Overrides: DeathMatchPlus.Killed
NeverStakeOut
Overrides: DeathMatchPlus.NeverStakeOut
PickAmbushSpotFor
Overrides: TeamGamePlus.PickAmbushSpotFor
PlayStartUpMessage
Overrides: TeamGamePlus.PlayStartUpMessage
RemoveFort
RestartGame
Overrides: DeathMatchPlus.RestartGame
RestartPlayer
Overrides: DeathMatchPlus.RestartPlayer
SendBotToGoal
Overrides: TeamGamePlus.SendBotToGoal
SendStartMessage
Overrides: DeathMatchPlus.SendStartMessage
SetBotOrders
Overrides: TeamGamePlus.SetBotOrders
SetDefenseFor
Overrides: TeamGamePlus.SetDefenseFor
SetEndCams
Overrides: TeamGamePlus.SetEndCams
SuccessfulGame
Overrides: TeamGamePlus.SuccessfulGame
WaitForPoint
Overrides: TeamGamePlus.WaitForPoint