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UE1:Krall (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Pawn >> ScriptedPawn >> Krall |
Contents |
- Package:
- UnrealI
- Direct subclasses:
- KrallElite, LeglessKrall
- This class in other games:
- U1, UT, UT2003, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Krall.
[edit] Properties
[edit] Property group 'Krall'
[edit] bDicePlayer
Type: bool
[edit] bSleeping
Type: bool
[edit] bSpearToss
Type: bool
Default value: True
[edit] MinDuckTime
Type: float
Default value: 8.0
[edit] PoundDamage
Type: byte
Default value: 20
[edit] StrikeDamage
Type: byte
Default value: 20
[edit] ThrowDamage
Type: byte
Default value: 30
[edit] Property group 'Sounds'
[edit] die2
Type: Sound
Default value: Sound'UnrealI.Krall.death2k'
[edit] spearHit
Type: Sound
Default value: Sound'UnrealI.Krall.hit2k'
[edit] spearThrow
Type: Sound
Default value: Sound'UnrealI.Krall.throw1k'
[edit] strike1
Type: Sound
Default value: Sound'UnrealI.Krall.strike1k'
[edit] strike2
Type: Sound
Default value: Sound'UnrealI.Krall.strike1k'
[edit] syllable1
Type: Sound
Default value: Sound'UnrealI.Krall.syl1kr'
[edit] syllable2
Type: Sound
Default value: Sound'UnrealI.Krall.syl2kr'
[edit] syllable3
Type: Sound
Default value: Sound'UnrealI.Krall.syl3kr'
[edit] syllable4
Type: Sound
Default value: Sound'UnrealI.Krall.syl4kr'
[edit] syllable5
Type: Sound
Default value: Sound'UnrealI.Krall.syl5kr'
[edit] syllable6
Type: Sound
Default value: Sound'UnrealI.Krall.syl6kr'
[edit] twirl
Type: Sound
Default value: Sound'UnrealI.Krall.staflp4k'
[edit] Internal variables
[edit] AttackSuccess
Type: bool
[edit] bHasDice
Type: bool
[edit] bHeldDice
Type: bool
[edit] LastDuckTime
Type: float
[edit] phrase
Type: name
[edit] phrasesyllable
Type: byte
[edit] Toy1
Type: Dice
[edit] Toy2
Type: Dice
[edit] voicePitch
Type: float
[edit] Default values
| Property | Value | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| AccelRate | 500.0 | ||||||||
| Acquire | Sound'UnrealI.Krall.chlng1k' | ||||||||
| Aggressiveness | 0.5 | ||||||||
| AirSpeed | 240.0 | ||||||||
| AmbientSound | Sound'UnrealI.Krall.amb1kr' | ||||||||
| bHasRangedAttack | True | ||||||||
| bLeadTarget | False | ||||||||
| bMovingRangedAttack | True | ||||||||
| Buoyancy | 140.0 | ||||||||
| CarcassType | Class'UnrealI.KrallCarcass' | ||||||||
| CollisionHeight | 46.0 | ||||||||
| CollisionRadius | 25.0 | ||||||||
| CombatStyle | 0.8 | ||||||||
| Die | Sound'UnrealI.Krall.death1k' | ||||||||
| DrawType | DT_Mesh | ||||||||
| Fear | Sound'UnrealI.Krall.chlng2k' | ||||||||
| GroundSpeed | 240.0 | ||||||||
| Health | 180 | ||||||||
| HearingThreshold | 0.0 | ||||||||
| HitSound1 | Sound'UnrealI.Krall.injur1k' | ||||||||
| HitSound2 | Sound'UnrealI.Krall.injur2k' | ||||||||
| Intelligence | BRAINS_HUMAN | ||||||||
| JumpZ | 360.0 | ||||||||
| Mass | 140.0 | ||||||||
| MeleeRange | 50.0 | ||||||||
| Mesh | LodMesh'UnrealI.KrallM' | ||||||||
| RangedProjectile | Class'UnrealI.KraalBolt' | ||||||||
| ReFireRate | 0.5 | ||||||||
| RotationRate |
|
||||||||
| Threaten | Sound'UnrealI.Krall.chlng2k' | ||||||||
| TransientSoundVolume | 1.5 |
[edit] Functions
[edit] Events
[edit] PreBeginPlay
Overrides: ScriptedPawn.PreBeginPlay
[edit] SpeechTimer
Overrides: Pawn.SpeechTimer
[edit] ZoneChange
Overrides: ScriptedPawn.ZoneChange
[edit] Other instance functions
[edit] States
[edit] TacticalMove
Inherits from: ScriptedPawn.TacticalMove
[edit] TacticalMove.TweenToRunning
Overrides: TweenToRunning (global)
