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UE2:BloodSpurt (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- XEffects
- Direct subclasses:
- AlienSmallHit, BloodSmallHit, BotSmallHit, DirtImpact
- This class in other games:
- RTNP, U1, UT, UT2004
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BloodSpurt.
[edit] Properties
[edit] BloodDecalClass
Default value: Class'XEffects.BloodSplatter'
[edit] Splats
Type: Texture
Array size: 3
Default value, index 0: Material'BloodFX.BloodSplat1'
Default value, index 1: Material'BloodFX.BloodSplat2'
Default value, index 2: Material'BloodFX.BloodSplat3'
[edit] Default values
| Property | Value | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| bOnlyRelevantToOwner | True | ||||||||
| LifeSpan | 3.5 | ||||||||
| mAirResistance | 0.6 | ||||||||
| mDirDev |
|
||||||||
| mGrowthRate | 3.0 | ||||||||
| mLifeRange[0] | 1.0 | ||||||||
| mLifeRange[1] | 2.0 | ||||||||
| mMassRange[0] | 0.02 | ||||||||
| mMassRange[1] | 0.04 | ||||||||
| mMaxParticles | 13 | ||||||||
| mNumTileColumns | 4 | ||||||||
| mNumTileRows | 4 | ||||||||
| mRandOrient | True | ||||||||
| mRandTextures | True | ||||||||
| mRegen | False | ||||||||
| mRegenRange[0] | 0.0 | ||||||||
| mRegenRange[1] | 0.0 | ||||||||
| mSizeRange[0] | 5.5 | ||||||||
| mSizeRange[1] | 9.5 | ||||||||
| mSpeedRange[0] | 0.0 | ||||||||
| mSpeedRange[1] | 85.0 | ||||||||
| mStartParticles | 13 | ||||||||
| RemoteRole | ROLE_SimulatedProxy | ||||||||
| Skins[0] | Texture'pcl_Blooda' | ||||||||
| Style | STY_Alpha |
[edit] Functions
[edit] Static functions
[edit] PrecacheContent
static function PrecacheContent (LevelInfo Level)
Overrides: xEmitter.PrecacheContent
[edit] Events
[edit] PostNetBeginPlay
simulated event PostNetBeginPlay ()
Overrides: Actor.PostNetBeginPlay
[edit] Other instance functions
[edit] WallSplat
simulated function WallSplat ()
