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UE2:LiftCenter (UT2003)

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UT2003 Object >> Actor >> NavigationPoint >> LiftCenter

Contents

Package: 
Engine
This class in other games:
RTNP, U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2004, UT3

LiftCenter.

[edit] Properties

[edit] Property group 'LiftCenter'

[edit] LiftTag

Type: name


[edit] LiftTrigger

Type: name


[edit] Internal variables

[edit] LiftOffset

Type: Object.Vector

starting vector between MyLift location and LiftCenter location

[edit] MaxDist2D

Type: float


Default value: 400.0

[edit] MyLift

Type: Mover


[edit] RecommendedTrigger

Type: Trigger


[edit] Default values

Property Value
bForceNoStrafing True
bNeverUseStrafing True
bNoAutoConnect True
bSpecialMove True
bStatic False
ExtraCost 400
RemoteRole ROLE_None
Texture S_LiftCenter

[edit] Functions

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: NavigationPoint.PostBeginPlay


[edit] SpecialHandling

event Actor SpecialHandling (Pawn Other)

Overrides: Actor.SpecialHandling


[edit] SuggestMovePreparation

event bool SuggestMovePreparation (Pawn Other)

Overrides: NavigationPoint.SuggestMovePreparation


[edit] Other instance functions

[edit] ProceedWithMove

function bool ProceedWithMove (Pawn Other)

Overrides: NavigationPoint.ProceedWithMove