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UE2:LockedObjective (UT2003)

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UT2003 Object >> Actor >> NavigationPoint >> JumpDest >> JumpSpot >> GameObjective >> LockedObjective

Contents

Package: 
UnrealGame
This class in other games:
UT2004

null

[edit] Properties

[edit] Property group 'LockedObjective'

[edit] KeyTag

Type: name

tag of key which unlocks this objective

Default value: 'KeyPickup'

[edit] Internal variables

[edit] MyKey

Type: KeyPickup


[edit] Default values

Property Value
bCollideActors True

[edit] Functions

[edit] Events

[edit] Touch

event Touch (Actor Other)

Overrides: Actor.Touch


[edit] Other instance functions

[edit] DisableObjective

function DisableObjective (Pawn Instigator)

Overrides: GameObjective.DisableObjective


[edit] FindKey

function FindKey ()


[edit] Reset

function Reset ()

Overrides: GameObjective.Reset


[edit] TellBotHowToDisable

function bool TellBotHowToDisable (Bot B)

Overrides: GameObjective.TellBotHowToDisable