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UE2:ONSAVRiLPickup (UT2004)

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UT2004 Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> ONSAVRiLPickup
Package: 
Onslaught

Pickup class for the AVRiL.

Default values[edit]

Property Value
DrawScale 0.05
DrawType DT_StaticMesh
InventoryType Class'Onslaught.ONSAVRiL'
MaxDesireability 0.7
PickupForce "ONSAVRiLPickup"
PickupMessage "You got the AVRiL."
PickupSound Sound'PickupSounds.FlakCannonPickup'
StandUp
Member Value
Y 0.25
Z 0.0
StaticMesh StaticMesh'VMWeaponsSM.AVRiLsm'

Functions[edit]

Static functions[edit]

StaticPrecache[edit]

static function StaticPrecache (LevelInfo L)

Overrides: Pickup.StaticPrecache

Precaches AVRiL weapon, projectile, HUD and smoke meshes and textures.

Instance functions[edit]

UpdatePrecacheMaterials[edit]

simulated function UpdatePrecacheMaterials ()

Overrides: Actor.UpdatePrecacheMaterials

Precaches AVRiL weapon, projectile, HUD, smoke and explosion textures.

UpdatePrecacheStaticMeshes[edit]

simulated function UpdatePrecacheStaticMeshes ()

Overrides: Actor.UpdatePrecacheStaticMeshes

Precaches AVRiL weapon and projectile meshes.