Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:StatLog (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclass:
- StatLogFile
- This class in other games:
- RTNP, U1, UT
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Logs game events for stat collection
ngLog, ngStats, and ngWorldStats are registered trademarks of NetGames USA, Inc. at http://www.netgamesusa.com All rights reserved. A ny and all occurrences of code related to supporting their products and services appears with their express permission.
[edit] Properties
[edit] Property group 'StatLog'
[edit] DecoderRingURL
Type: string
URL to log format decoder ring.
Default value: "http://unreal.epicgames.com/Unreal_Log_Decoder_Ring.html"
[edit] GameCreator
Type: string
Name of game creator.
Default value: "Epic MegaGames, Inc."
[edit] GameCreatorURL
Type: string
URL to info on game creator.
Default value: "http://www.epicgames.com/"
[edit] GameName
Type: string
Name of this game.
Default value: "Unreal"
[edit] LocalBatcherParams
Type: string
Modifiers: globalconfig
Batcher command line parameters.
[edit] LocalBatcherURL
Type: string
Modifiers: globalconfig
Batcher URL.
Default value: "../NetGamesUSA.com/ngStats/ngStatsUT.exe"
[edit] LocalLogDir
Type: string
Modifiers: globalconfig
Default value: "../Logs"
[edit] LocalStandard
Type: string
The standard this log is compliant to.
Default value: "ngLog"
[edit] LocalStatsURL
Type: string
Modifiers: globalconfig
URL to local stats information.
Default value: "../NetGamesUSA.com/ngStats/html/ngStats_Main.html"
[edit] LogInfoURL
Type: string
URL to info on logging standard.
Default value: "http://www.netgamesusa.com/ngLog/"
[edit] LogVersion
Type: string
Version of the log standard.
Default value: "1.2"
[edit] WorldBatcherParams
Type: string
Modifiers: globalconfig
Batcher command line parameters.
Default value: "-d ../NetGamesUSA.com/ngWorldStats/logs -g UT"
[edit] WorldBatcherURL
Type: string
Modifiers: globalconfig
Batcher URL.
Default value: "../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe"
[edit] WorldLogDir
Type: string
Modifiers: globalconfig
Default value: "../NetGamesUSA.com/ngWorldStats/logs"
[edit] WorldStandard
Type: string
The standard this log is compliant to.
Default value: "ngLog"
[edit] WorldStatsURL
Type: string
Modifiers: globalconfig
URL to world stats information.
Default value: "http://www.netgamesusa.com"
[edit] Internal variables
[edit] bBatchLocal
Type: bool
Modifiers: globalconfig
[edit] bWorld
Type: bool
[edit] bWorldBatcherError
Type: bool
Modifiers: globalconfig
An error occured last time we tried to process stats.
[edit] Context
Type: int
[edit] LocalLog
Type: StatLog
[edit] TimeStamp
Type: float
[edit] Functions
[edit] Static native functions
[edit] BatchLocal
[edit] BrowseRelativeLocalURL
[edit] GetPlayerChecksum
[edit] Native functions
[edit] ExecuteLocalLogBatcher
[edit] ExecuteSilentLogBatcher
[edit] ExecuteWorldLogBatcher
[edit] GetGMTRef
[edit] GetMapFileName
[edit] InitialCheck
[edit] LogMutator
[edit] Events
[edit] BeginPlay
Overrides: Actor.BeginPlay
[edit] Destroyed
Overrides: Actor.Destroyed
[edit] GetLocalLogFileName
[edit] LogGameSpecial
[edit] LogGameSpecial2
[edit] Tick
Overrides: Actor.Tick
[edit] Timer
Overrides: Actor.Timer
