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UE3:PointLight (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- Direct subclasses:
- DominantPointLight, PointLightMovable, PointLightToggleable
- This class in other games:
- UT3
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
[edit] Default values
[edit] Subobjects
[edit] DrawLightRadius0
Class: Engine.DrawLightRadiusComponent
| Property | Value |
|---|---|
| ReplacementPrimitive | None |
[edit] DrawLightSourceRadius0
Class: Engine.DrawLightRadiusComponent
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| ReplacementPrimitive | None | ||||||||||
| SphereColor |
|
[edit] PointLightComponent0
Class: Engine.PointLightComponent
| Property | Value | ||||
|---|---|---|---|---|---|
| CastDynamicShadows | False | ||||
| LightAffectsClassification | LAC_STATIC_AFFECTING | ||||
| LightingChannels |
|
||||
| PreviewLightRadius | DrawLightRadiusComponent'Engine.Default__PointLight:DrawLightRadius0' | ||||
| PreviewLightSourceRadius | DrawLightRadiusComponent'Engine.Default__PointLight:DrawLightSourceRadius0' | ||||
| UseDirectLightMap | True |
[edit] Sprite
Class: Engine.SpriteComponent
Inherits from: Light.Sprite
| Property | Value |
|---|---|
| ReplacementPrimitive | None |
