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UE3:PointLight (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)
- Package:
- Engine
- Direct subclasses:
- DominantPointLight, PointLightMovable, PointLightToggleable
- This class in other games:
- UT3
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Default values[edit]
Subobjects[edit]
DrawLightRadius0[edit]
Class: Engine.DrawLightRadiusComponent
Property | Value |
---|---|
ReplacementPrimitive | None |
DrawLightSourceRadius0[edit]
Class: Engine.DrawLightRadiusComponent
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
ReplacementPrimitive | None | ||||||||||
SphereColor |
|
PointLightComponent0[edit]
Class: Engine.PointLightComponent
Property | Value | ||||
---|---|---|---|---|---|
CastDynamicShadows | False | ||||
LightAffectsClassification | LAC_STATIC_AFFECTING | ||||
LightingChannels |
|
||||
PreviewLightRadius | DrawLightRadiusComponent'Engine.Default__PointLight:DrawLightRadius0' | ||||
PreviewLightSourceRadius | DrawLightRadiusComponent'Engine.Default__PointLight:DrawLightSourceRadius0' | ||||
UseDirectLightMap | True |
Sprite[edit]
Class: Engine.SpriteComponent
Inherits from: Light.Sprite
Property | Value |
---|---|
ReplacementPrimitive | None |