The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
Legacy:Actor Class Hierarchy (DX)
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Actor (DX) +– Augmentation (DX) | +– AugAqualung (DX) | +– AugBallistic (DX) | +– AugCloak (DX) | +– AugCombat (DX) | +– AugDatalink (DX) | +– AugDefense (DX) | +– AugDrone (DX) | +– AugEMP (DX) | +– AugEnviro (DX) | +– AugHealing (DX) | +– AugHeartLung (DX) | +– AugIFF (DX) | +– AugLight (DX) | +– AugMuscle (DX) | +– AugPower (DX) | +– AugRadarTrans (DX) | +– AugShield (DX) | +– AugSpeed (DX) | +– AugStealth (DX) | +– AugTarget (DX) | +– AugVision (DX) +– AugmentationManager (DX) +– BarkManager (DX) +– Brush (DX) | +– Mover (DX) | +– DeusExMover (DX) | | +– BreakableGlass (DX) | | +– BreakableWall (DX) | +– ElevatorMover (DX) | +– MultiMover (DX) +– ColorTheme (DX) | +– ColorThemeHUD (DX) | | +– ColorThemeHUD_Amber (DX) | | +– ColorThemeHUD_Cops (DX) | | +– ColorThemeHUD_Cyan (DX) | | +– ColorThemeHUD_DarkBlue (DX) | | +– ColorThemeHUD_Default (DX) | | +– ColorThemeHUD_DesertStorm (DX) | | +– ColorThemeHUD_DriedBlood (DX) | | +– ColorThemeHUD_Dusk (DX) | | +– ColorThemeHUD_Grey (DX) | | +– ColorThemeHUD_IonStorm (DX) | | +– ColorThemeHUD_Nightvision (DX) | | +– ColorThemeHUD_Ninja (DX) | | +– ColorThemeHUD_PaleGreen (DX) | | +– ColorThemeHUD_Pastel (DX) | | +– ColorThemeHUD_Plasma (DX) | | +– ColorThemeHUD_Primaries (DX) | | +– ColorThemeHUD_Purple (DX) | | +– ColorThemeHUD_Red (DX) | | +– ColorThemeHUD_SoylentGreen (DX) | | +– ColorThemeHUD_Starlight (DX) | | +– ColorThemeHUD_SteelGreen (DX) | | +– ColorThemeHUD_Superhero (DX) | | +– ColorThemeHUD_Terminator (DX) | | +– ColorThemeHUD_Violet (DX) | +– ColorThemeMenu (DX) | +– ColorThemeMenu_Blue (DX) | +– ColorThemeMenu_BlueAndGold (DX) | +– ColorThemeMenu_CoolGreen (DX) | +– ColorThemeMenu_Cops (DX) | +– ColorThemeMenu_Cyan (DX) | +– ColorThemeMenu_Default (DX) | +– ColorThemeMenu_DesertStorm (DX) | +– ColorThemeMenu_DriedBlood (DX) | +– ColorThemeMenu_Dusk (DX) | +– ColorThemeMenu_Earth (DX) | +– ColorThemeMenu_Green (DX) | +– ColorThemeMenu_Grey (DX) | +– ColorThemeMenu_IonStorm (DX) | +– ColorThemeMenu_Lava (DX) | +– ColorThemeMenu_NightVision (DX) | +– ColorThemeMenu_Ninja (DX) | +– ColorThemeMenu_Olive (DX) | +– ColorThemeMenu_PaleGreen (DX) | +– ColorThemeMenu_Pastel (DX) | +– ColorThemeMenu_Plasma (DX) | +– ColorThemeMenu_Primaries (DX) | +– ColorThemeMenu_Purple (DX) | +– ColorThemeMenu_Red (DX) | +– ColorThemeMenu_Seawater (DX) | +– ColorThemeMenu_SoylentGreen (DX) | +– ColorThemeMenu_Starlight (DX) | +– ColorThemeMenu_Steel (DX) | +– ColorThemeMenu_SteelGreen (DX) | +– ColorThemeMenu_Superhero (DX) | +– ColorThemeMenu_Terminator (DX) | +– ColorThemeMenu_Violet (DX) +– ColorThemeManager (DX) +– ConPlayBark (DX) +– ConPlayBase (DX) | +– ConPlay (DX) | +– DataLinkPlay (DX) +– DamageType (DX) +– Decal (DX) | +– DeusExDecal (DX) | | +– AmbrosiaPool (DX) | | +– BloodPool (DX) | | +– BloodSplat (DX) | | +– BulletHole (DX) | | +– BurnMark (DX) | | +– ScorchMark (DX) | | +– WaterPool (DX) | +– Shadow (DX) +– Decoration (DX) >> (expanded in Decoration Class Tree (DX) +– Effects (DX) | +– AirBubble (DX) | +– AnimatedSprite (DX) | | +– ExplosionLarge (DX) | | +– ExplosionMedium (DX) | | +– ExplosionSmall (DX) | +– BloodSpurt (DX) | +– EllipseEffect (DX) | +– Fire (DX) | | +– SmokelessFire (DX) | +– LaserEmitter (DX) | | +– ElectricityEmitter (DX) | +– LaserProxy (DX) | +– LaserSpot (DX) | +– MoverHighlight (DX) | +– MuzzleFlash (DX) | +– ParticleGenerator (DX) | | +– WaterDrips (DX) | +– ParticleProxy (DX) | +– PawnGenerator (DX) | | +– Fish2Generator (DX) | | +– FishGenerator (DX) | | +– FlyGenerator (DX) | | +– PedestrianGenerator (DX) | | +– PigeonGenerator (DX) | | +– RatGenerator (DX) | | +– SeagullGenerator (DX) | +– ProjectileGenerator (DX) | +– ShieldEffect (DX) | +– ShockRing (DX) | +– SmokeTrail (DX) | +– Spark (DX) | +– SphereEffect (DX) | | +– InvulnSphere (DX) | +– TrashGenerator (DX) | +– WaterRing (DX) +– HUD (DX) +– Info (DX) | +– DeusExLevelInfo (DX) | +– GameInfo (DX) | | +– DeusExGameInfo (DX) | | +– DeusExMPGame (DX) | | +– DeathMatchGame (DX) | | +– TeamDMGame (DX) | | +– AdvTeamDMGame (DX) | | +– BasicTeamDMGame (DX) | +– InternetInfo (DX) | | +– InternetLink (DX) | | +– TcpLink (DX) | | | +– UBrowserBufferedTcpLink (DX) | | | +– DeusExGSpyLink (DX) | | | +– UBrowserGSpyLink (DX) | | | +– UBrowserHTTPClient (DX) | | | | +– UBrowserUpdateServerLink (DX) | | | +– UBrowserHTTPLink (DX) | | | +– UBrowserIRCLink (DX) | | +– UdpLink (DX) | | +– DeusExLocalLink (DX) | | +– DeusExServerPing (DX) | | +– UBrowserLocalLink (DX) | | +– UBrowserServerPing (DX) | | +– UdpBeacon (DX) | | | +– ClientBeaconReceiver (DX) | | +– UdpServerQuery (DX) | | +– UdpServerUplink (DX) | +– KillerProfile (DX) | +– LocalMessage (DX) | +– MapList (DX) | | +– DXMapList (DX) | +– MissionScript (DX) | | +– Mission00 (DX) | | +– Mission01 (DX) | | +– Mission02 (DX) | | +– Mission03 (DX) | | +– Mission04 (DX) | | +– Mission05 (DX) | | +– Mission06 (DX) | | +– Mission08 (DX) | | +– Mission09 (DX) | | +– Mission10 (DX) | | +– Mission11 (DX) | | +– Mission12 (DX) | | +– Mission14 (DX) | | +– Mission15 (DX) | | +– MissionEndgame (DX) | | +– MissionIntro (DX) | +– Mutator (DX) | +– ReplicationInfo (DX) | | +– GameReplicationInfo (DX) | | +– PlayerReplicationInfo (DX) | +– SavedMove (DX) | +– ScoreBoard (DX) | +– StatLog (DX) | | +– StatLogFile (DX) | +– TestInfo (DX) | +– VoicePack (DX) | +– ZoneInfo (DX) | +– LevelInfo (DX) | +– SkyZoneInfo (DX) | +– WarpZoneInfo (DX) | +– WaterZone (DX) +– Inventory (DX) >> (expanded in Inventory Class Tree (DX) +– Keypoint (DX) | +– AmbientSound (DX) | | +– AmbientSoundTriggered (DX) | +– BlockAll (DX) | +– BlockMonsters (DX) | +– BlockPlayer (DX) | +– CameraPoint (DX) | +– InterpolationPoint (DX) | +– LocationID (DX) | +– MoverCollider (DX) | +– PickupDistributor (DX) | +– RandomEvents (DX) | +– RandomSounds (DX) | +– SequenceEvents (DX) | +– Timer (DX) | +– WayBeacon (DX) +– Light (DX) | +– Beam (DX) | +– ConLight (DX) | +– ExplosionLight (DX) | +– HighLight (DX) | +– Spotlight (DX) | +– TriggerLight (DX) +– Menu (DX) +– MPPlayerTrack (DX) +– NavigationPoint (DX) | +– AmbushPoint (DX) | +– ButtonMarker (DX) | +– HidePoint (DX) | +– HomeBase (DX) | +– InventorySpot (DX) | +– LiftCenter (DX) | +– LiftExit (DX) | +– MapExit (DX) | +– PathNode (DX) | +– PatrolPoint (DX) | +– PlayerStart (DX) | +– SpawnPoint (DX) | +– Teleporter (DX) | +– TriggerMarker (DX) | +– WanderPoint (DX) | +– WarpZoneMarker (DX) +– Pawn (DX) >> (expanded in Pawn Class Tree (DX) +– Projectile (DX) | +– DeusExProjectile (DX) | | +– Cloud (DX) | | | +– HalonGas (DX) | | | +– PoisonGas (DX) | | | +– TearGas (DX) | | +– Dart (DX) | | | +– DartFlare (DX) | | | +– DartPoison (DX) | | +– Fireball (DX) | | | +– FireballRocket (DX) | | +– GraySpit (DX) | | +– GreaselSpit (DX) | | +– HECannister20mm (DX) | | +– PlasmaBolt (DX) | | +– Rocket (DX) | | | +– RocketLAW (DX) | | | +– RocketMini (DX) | | | +– RocketRobot (DX) | | | +– RocketWP (DX) | | +– Shuriken (DX) | | +– ThrownProjectile (DX) | | | +– EMPGrenade (DX) | | | +– GasGrenade (DX) | | | +– LAM (DX) | | | +– NanoVirusGrenade (DX) | | | +– SpyDrone (DX) | | +– Tracer (DX) | | +– SniperTracer (DX) | +– Fragment (DX) | +– DeusExFragment (DX) | +– BloodDrop (DX) | +– FireComet (DX) | +– FleshFragment (DX) | +– GlassFragment (DX) | +– MetalFragment (DX) | +– PaperFragment (DX) | +– PlasticFragment (DX) | +– Rockchip (DX) | +– ShellCasing (DX) | | +– ShellCasingSilent (DX) | +– ShellCasing2 (DX) | +– SuperBall (DX) | +– WoodFragment (DX) +– Skill (DX) | +– SkillComputer (DX) | +– SkillDemolition (DX) | +– SkillEnviro (DX) | +– SkillLockpicking (DX) | +– SkillMedicine (DX) | +– SkillSwimming (DX) | +– SkillTech (DX) | +– SkillWeaponHeavy (DX) | +– SkillWeaponLowTech (DX) | +– SkillWeaponPistol (DX) | +– SkillWeaponRifle (DX) +– SkillManager (DX) +– SmellNode (DX) +– SpawnNotify (DX) +– TraceHitSpawner (DX) | +– TraceHitHandSpawner (DX) | +– TraceHitNonPenSpawner (DX) | +– TraceHitHandNonPenSpawner (DX) +– Triggers (DX) +– Counter (DX) +– Dispatcher (DX) +– MusicEvent (DX) +– RoundRobin (DX) +– SpecialEvent (DX) +– Trigger (DX) +– AllianceTrigger (DX) +– BeamTrigger (DX) +– ConversationTrigger (DX) +– DamageTrigger (DX) +– DataLinkTrigger (DX) +– DirectionalTrigger (DX) +– FadeViewTrigger (DX) +– FlagTrigger (DX) +– GoalCompleteTrigger (DX) +– InterpolateTrigger (DX) +– LaserTrigger (DX) +– LogicTrigger (DX) +– OrdersTrigger (DX) +– SenseTrigger (DX) +– SequenceTrigger (DX) +– ShakeTrigger (DX) +– SkillAwardTrigger (DX) +– UnTrigger (DX) +– ZoneTrigger (DX)