Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Pages that link to "UE2:DamageType (UT2003)"
From Unreal Wiki, The Unreal Engine Documentation Site
The following pages link to UE2:DamageType (UT2003):
View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)- UE2:ACTION DamageInstigator (UT2003) (← links)
- UE2:ACTION KillInstigator (UT2003) (← links)
- UE2:Actor (UT2003) (← links)
- UE2:Actor events (UT2003) (← links)
- UE2:Ammunition (UT2003) (← links)
- UE2:Armor (UT2003) (← links)
- UE2:BioGlob (UT2003) (← links)
- UE2:Bot instance functions (UT2003) (← links)
- UE2:Bot states (UT2003) (← links)
- UE2:Brute (UT2003) (← links)
- UE2:Bulldog (UT2003) (← links)
- UE2:Burned (UT2003) (← links)
- UE2:Controller instance functions (UT2003) (← links)
- UE2:Corroded (UT2003) (← links)
- UE2:Crushed (UT2003) (← links)
- UE2:CTFFlag (UT2003) (← links)
- UE2:DamTypeAssaultBullet (UT2003) (← links)
- UE2:DamTypeAssaultGrenade (UT2003) (← links)
- UE2:DamTypeBelch (UT2003) (← links)
- UE2:DamTypeBioGlob (UT2003) (← links)