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UE1:GameInfo instance functions (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- 1 Instance functions
- 1.1 AddBot
- 1.2 AddDefaultInventory
- 1.3 AdminLogin
- 1.4 AdminLogout
- 1.5 AllowsBroadcast
- 1.6 AtCapacity
- 1.7 BroadcastRegularDeathMessage
- 1.8 CanSpectate
- 1.9 ChangeName
- 1.10 ChangeTeam
- 1.11 CheckIPPolicy
- 1.12 DiscardInventory
- 1.13 EndGame
- 1.14 FindPlayerStart
- 1.15 ForceAddBot
- 1.16 GetInfo
- 1.17 GetIntOption
- 1.18 GetKeyValue
- 1.19 GetRules
- 1.20 GetServerPort
- 1.21 GrabOption
- 1.22 HasOption
- 1.23 InitGameReplicationInfo
- 1.24 InitLogging
- 1.25 IsRelevant
- 1.26 Killed
- 1.27 LogGameParameters
- 1.28 Logout
- 1.29 ParseOption
- 1.30 PickupQuery
- 1.31 PlayerJumpZScaling
- 1.32 PlaySpawnEffect
- 1.33 PlayTeleportEffect
- 1.34 ProcessServerTravel
- 1.35 ReduceDamage
- 1.36 RegisterDamageMutator
- 1.37 RegisterMessageMutator
- 1.38 RestartGame
- 1.39 RestartPlayer
- 1.40 ScoreEvent
- 1.41 ScoreKill
- 1.42 SendPlayer
- 1.43 SetEndCams
- 1.44 SetGameSpeed
- 1.45 SetPause
- 1.46 ShouldRespawn
- 1.47 StartPlayer
- GameInfo instance functions in other games:
- RTNP, U1, U2, U2XMP, UE2Runtime, UT2003, UT2004, UT3, UDK
- Other member categories for this class:
- properties
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Instance functions[edit]
AddBot[edit]
function bool AddBot ()
AddDefaultInventory[edit]
function AddDefaultInventory (Pawn PlayerPawn)
AdminLogin[edit]
function AdminLogin (PlayerPawn P, string Password)
AdminLogout[edit]
function AdminLogout (PlayerPawn P)
AllowsBroadcast[edit]
AtCapacity[edit]
BroadcastRegularDeathMessage[edit]
CanSpectate[edit]
ChangeName[edit]
ChangeTeam[edit]
CheckIPPolicy[edit]
DiscardInventory[edit]
function DiscardInventory (Pawn Other)
EndGame[edit]
function EndGame (string Reason)
FindPlayerStart[edit]
function NavigationPoint FindPlayerStart (Pawn Player, optional byte InTeam, optional string incomingName)
ForceAddBot[edit]
function bool ForceAddBot ()
GetInfo[edit]
function string GetInfo ()
GetIntOption[edit]
GetKeyValue[edit]
GetRules[edit]
function string GetRules ()
GetServerPort[edit]
function int GetServerPort ()
GrabOption[edit]
HasOption[edit]
InitGameReplicationInfo[edit]
function InitGameReplicationInfo ()
InitLogging[edit]
function InitLogging ()
IsRelevant[edit]
Killed[edit]
LogGameParameters[edit]
function LogGameParameters (StatLog StatLog)
Logout[edit]
function Logout (Pawn Exiting)
ParseOption[edit]
PickupQuery[edit]
PlayerJumpZScaling[edit]
function float PlayerJumpZScaling ()
PlaySpawnEffect[edit]
PlayTeleportEffect[edit]
ProcessServerTravel[edit]
ReduceDamage[edit]
RegisterDamageMutator[edit]
function RegisterDamageMutator (Mutator M)
RegisterMessageMutator[edit]
function RegisterMessageMutator (Mutator M)
RestartGame[edit]
function RestartGame ()
RestartPlayer[edit]
ScoreEvent[edit]
ScoreKill[edit]
SendPlayer[edit]
function SendPlayer (PlayerPawn aPlayer, string URL)
SetEndCams[edit]
SetGameSpeed[edit]
function SetGameSpeed (float T)
SetPause[edit]
ShouldRespawn[edit]
StartPlayer[edit]
function StartPlayer (PlayerPawn Other)