Always snap to grid
UE1:SpeedShell (UT)
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Revision as of 09:09, 11 August 2009 by Wormbo (Talk | contribs) (reworded the bHighDetailMode link text)
Object >> Actor >> Effects >> RelicShell >> SpeedShell |
Contents
- Package:
- Relics
The Relic of Speed (RelicSpeedInventory) "shadow" effect spawner.
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Starts a repeating timer if in high-detail mode, which triggers every 0.2 seconds.
Timer
simulated event Timer ()
Overrides: RelicShell.Timer
Spawns a SpeedShadow and dynamically reduces the timer rate to 0.5 seconds while the framerate is below the minimum desired framerate.