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UE1:WoodenBox (UT)

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UT Object >> Actor >> Decoration >> WoodenBox
Package: 
UnrealShare
Direct subclasses:
MedWoodBox, SmallWoodBox
This class in other games:
RTNP, U1

WoodenBox.

Properties[edit]

Property group 'WoodenBox'[edit]

FragChunks[edit]

Type: int


Default value: 12

Fragsize[edit]

Type: float


Default value: 1.75

Health[edit]

Type: int


Default value: 20

Default values[edit]

Property Value
bBlockActors True
bBlockPlayers True
bCollideActors True
bCollideWorld True
bPushable True
bStatic False
CollisionHeight 26.0
CollisionRadius 29.0
DrawType DT_Mesh
EndPushSound Sound'UnrealShare.General.Endpush'
Mass 50.0
Mesh LodMesh'UnrealShare.WoodenBoxM'
PushSound Sound'UnrealShare.General.ObjectPush'

Events[edit]

PreBeginPlay[edit]

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay


States[edit]

Animate[edit]

Modifiers: auto

Animate.TakeDamage[edit]

event TakeDamage (int NDamage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, name damageType)

Overrides: Actor.TakeDamage (global)