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UE2:AmbientSound (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Known custom subclasses:
- Crusha/DynamicWeather, Crusha/DynamicWeather/DWAmbientSound
- This class in other games:
- RTNP, U1, UT, U2XMP, U2, UE2Runtime, UT2003, UT3, UDK
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Ambient sound -- Extended to support random interval sound emitters (gam). Copyright 2001 Digital Extremes - All Rights Reserved. Confidential.
Properties
Property group 'Sound'
SoundEmitters
Type: array<SoundEmitter>
Internal variables
AmbientVolume
Type: float
Modifiers: globalconfig
ambient volume multiplier (scaling)
Default value: 0.3
Default values
Property | Value |
---|---|
bNoDelete | True |
bNotOnDedServer | True |
bStatic | False |
SoundRadius | 100.0 |
SoundVolume | 100 |
Texture | S_Ambient |