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UE2:Browser_ServerListPageFavorites (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> Browser_Page >> Browser_ServerListPageBase >> Browser_ServerListPageFavorites |
Contents
- Package:
- XInterface
- This class in other games:
- UT2004
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Properties[edit]
Property group 'Browser_ServerListPageFavorites'[edit]
Favorites[edit]
Type: array<FavoritesServerInfo>
Modifiers: config
Internal variables[edit]
AddIPCaption[edit]
Type: string
Modifiers: localized
Default value: "ADD IP"
MyAddIPButton[edit]
Type: GUIButton
RemoveFavoriteCaption[edit]
Type: string
Modifiers: localized
Default value: "REMOVE FAVORITE"
RePingCaption[edit]
Type: string
Modifiers: localized
Default value: "RE-PING LIST"
SQC[edit]
Type: ServerQueryClient
Structs[edit]
FavoritesServerInfo[edit]
Functions[edit]
Static functions[edit]
StaticAddFavorite[edit]
Instance functions[edit]
AddIPClick[edit]
function bool AddIPClick (GUIComponent Sender)
CancelPings[edit]
function CancelPings ()
Overrides: Browser_ServerListPageBase.CancelPings
FavoriteToServer[edit]
function FavoriteToServer (int i, out GameInfo.ServerResponseLine Server)
InitComponent[edit]
function InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: Browser_ServerListPageBase.InitComponent
MyAddFavorite[edit]
function MyAddFavorite (GameInfo.ServerResponseLine Server)
OnCloseBrowser[edit]
function OnCloseBrowser ()
Overrides: Browser_Page.OnCloseBrowser
PingServer[edit]
function PingServer (int listid, ServerQueryClient.EPingCause PingCause, GameInfo.ServerResponseLine s)
Overrides: Browser_ServerListPageBase.PingServer
RefreshList[edit]
function RefreshList ()
Overrides: Browser_ServerListPageBase.RefreshList
RemoveFavoriteClick[edit]
function bool RemoveFavoriteClick (GUIComponent Sender)
SaveFavorites[edit]
function SaveFavorites ()
ShowPanel[edit]
function ShowPanel (bool bShow)
Overrides: GUITabPanel.ShowPanel