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UE2:Browser_ServerListPageFavorites (UT2003)

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UT2003 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> Browser_Page >> Browser_ServerListPageBase >> Browser_ServerListPageFavorites
Package: 
XInterface
This class in other games:
UT2004

null

Properties

Property group 'Browser_ServerListPageFavorites'

Favorites

Type: array<FavoritesServerInfo>

Modifiers: config


Internal variables

AddIPCaption

Type: string

Modifiers: localized


Default value: "ADD IP"

MyAddIPButton

Type: GUIButton


RemoveFavoriteCaption

Type: string

Modifiers: localized


Default value: "REMOVE FAVORITE"

RePingCaption

Type: string

Modifiers: localized


Default value: "RE-PING LIST"

SQC

Type: ServerQueryClient


Structs

FavoritesServerInfo

int ServerID 
string IP 
int Port 
int QueryPort 
string ServerName 

Functions

Static functions

StaticAddFavorite

static function StaticAddFavorite (string IPString, int port, int queryPort)


Instance functions

AddIPClick

function bool AddIPClick (GUIComponent Sender)


CancelPings

function CancelPings ()

Overrides: Browser_ServerListPageBase.CancelPings


FavoriteToServer

function FavoriteToServer (int i, out GameInfo.ServerResponseLine Server)


InitComponent

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: Browser_ServerListPageBase.InitComponent


MyAddFavorite

function MyAddFavorite (GameInfo.ServerResponseLine Server)


OnCloseBrowser

function OnCloseBrowser ()

Overrides: Browser_Page.OnCloseBrowser


PingServer

function PingServer (int listid, ServerQueryClient.EPingCause PingCause, GameInfo.ServerResponseLine s)

Overrides: Browser_ServerListPageBase.PingServer


RefreshList

function RefreshList ()

Overrides: Browser_ServerListPageBase.RefreshList


RemoveFavoriteClick

function bool RemoveFavoriteClick (GUIComponent Sender)


SaveFavorites

function SaveFavorites ()


ShowPanel

function ShowPanel (bool bShow)

Overrides: GUITabPanel.ShowPanel