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UE2:Object (U2)

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U2 Object
Package: 
Core
Direct subclasses:
Player, Commandlet, KarmaParamsCollision, Actor, AnimEditProps, AnimNotifyProps, AnimNotify, ReachSpec, Bitmap, LevelSummary, BrushBuilder, CameraEffect, Canvas, CheatManager, Client, ConsolePlugIn, Console, DebugInfoManager, DebugStuff, Force, I3DL2Listener, ListItem, Locale, MatObject, MatchInfo, MaterialFactory, Material, MeshObject, Movie, NotifyProperties, ObjectPool, Palette, ParticleSystemAssets, ParticleTemplate, PlayerInput, SVehicleWheel, ScriptedAction, SequEditProps, SkelPrefsEditProps, Subsystem, TestObj, Time, UIHelper, WebApplication, WebRequest, WebResponse, Primitive, Sound, Font
This class in other games:
RTNP, U1, UT, UE2Runtime, UT2003, U2XMP, UT2004, UDK, UT3

Object: The base class all objects. This is a built-in Unreal class and it shouldn't be modified.

Constants[edit]

RF_Transactional[edit]

Value: 0x00000001

Supports editor undo/redo.

RF_Public[edit]

Value: 0x00000004

Can be referenced by external package files.

RF_Transient[edit]

Value: 0x00004000

Can't be saved or loaded.

RF_NotForClient[edit]

Value: 0x00100000

Don't load for game client.

RF_NotForServer[edit]

Value: 0x00200000

Don't load for game server.

RF_NotForEdit[edit]

Value: 0x00400000

Don't load for editor.

NoState[edit]

Value:


NoLabel[edit]

Value:


MaxInt[edit]

Value: 0x7fffffff


MaxFlt[edit]

Value: 3.402823466E38


Pi[edit]

Value: 3.1415926535897932


DegreesToRadians[edit]

Value: 0.0174532925199432

PI / 180.0

RadiansToDegrees[edit]

Value: 57.295779513082321

180.0 / PI

DegreesToRotationUnits[edit]

Value: 182.044

65536 / 360

RotationUnitsToDegrees[edit]

Value: 0.00549


MAXSEED[edit]

Value: 4194304.0

2**22;

Properties[edit]

Property group 'Object'[edit]

Name[edit]

Type: name

Modifiers: native, const, editconst


Internal variables[edit]

Class[edit]

Type: Class

Modifiers: native, const, editconst


ObjectFlags[edit]

Type: int

Modifiers: native, const


ObjectInternal[edit]

Type: int

Array size: 6

Modifiers: native, private, const


Outer[edit]

Type: Object

Modifiers: native, const


Enums[edit]

EAlignment[edit]

ALMT_None 
ALMT_Left 
ALMT_Right 
ALMT_Top 
ALMT_Bottom 
ALMT_Center 
ALMT_HardLeft 
ALMT_HardRight 
ALMT_HardTop 
ALMT_HardBottom 
ALMT_HardCenter 

EAxis[edit]

AXIS_X 
AXIS_Y 
AXIS_Z 

ECamOrientation[edit]

CAMORIENT_None 
CAMORIENT_LookAtActor 
CAMORIENT_FacePath 
CAMORIENT_Interpolate 
CAMORIENT_Dolly 

ESheerAxis[edit]

Structs[edit]

See Object structs.

Functions[edit]

Static native functions[edit]

See Object static native functions.

Other static functions[edit]

Round[edit]

static final function float Round (float A)


Native functions[edit]

AddTimer[edit]

native simulated final function AddTimer (name NotifyFunc, float Frequency, optional bool bRepeat, optional float RandomSpread, optional bool bForceUpdate)


AddTimerS[edit]

native simulated final function AddTimerS (string NotifyFunc, float Frequency, optional bool bRepeat, optional float RandomSpread, optional bool bForceUpdate)


Delete[edit]

native(1032) final function Delete (optional bool bForceNow)


Disable[edit]

native(118) final function Disable (name ProbeFunc)


Enable[edit]

native(117) final function Enable (name ProbeFunc)


GetPropertyText[edit]

native final function string GetPropertyText (string PropName)


GetStateName[edit]

native(284) final function name GetStateName ()


GotoState[edit]

native(113) final function GotoState (optional name NewState, optional name Label)


IsA[edit]

native(303) final function bool IsA (name ClassName)


IsInState[edit]

native(281) final function bool IsInState (name TestState)


RemoveAllTimers[edit]

native simulated final function RemoveAllTimers ()


RemoveTimer[edit]

native simulated final function RemoveTimer (name NotifyFunc)


RemoveTimerS[edit]

native simulated final function RemoveTimerS (string NotifyFunc)


SaveConfig[edit]

native(536) final function SaveConfig ()


SetPropertyText[edit]

native final function SetPropertyText (string PropName, string PropValue, optional bool bIgnoreConst)


TimeRemaining[edit]

native simulated final function float TimeRemaining (name NotifyFunc)


TimeRemainingS[edit]

native simulated final function float TimeRemainingS (string NotifyFunc)


Events[edit]

BeginState[edit]

event BeginState ()


Constructed[edit]

event Constructed ()


EndState[edit]

event EndState ()


Operators[edit]

See Object operators.