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UE2:GUIPanel (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel |
- Package:
- GUI
- Direct subclasses:
- GUISplitter, GUITabPanel
- This class in other games:
- UT2003, UT2004
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Class: GUI.GUIPanel
The GUI panel is a visual control that holds components. All components who are children of the GUIPanel are bound to the panel by default.
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Properties
Property group 'Menu'
Background
Type: Material
Default values
Property | Value |
---|---|
bTabStop | False |
PropagateVisibility | True |
Functions
Events
MenuStateChange
event MenuStateChange (GUI.eMenuState Newstate)
Overrides: GUIMultiComponent.MenuStateChange
Other instance functions
InitComponent
function InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIMultiComponent.InitComponent