Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:GUITabPanel (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel |
- Package:
- XInterface
- Direct subclasses:
- Tab_InstantActionBaseRules, Browser_Page, Tab_VideoSettings, IRC_Page, JoeTestPanelA, JoeTestPanelB, Tab_AdminPlayerList, Tab_AudioSettings, Tab_ControlSettings, Tab_DetailSettings, Tab_GameSettings, Tab_HudSettings, Tab_IForceSettings, Tab_InstantActionBotConfig, Tab_InstantActionMain, Tab_InstantActionMapList, Tab_InstantActionMutators, Tab_MultiplayerHostMain, Tab_MultiplayerHostServerSettings, Tab_NetworkSettings, Tab_PlayerSettings, Tab_SPPanelBase, Tab_ServerInfo, Tab_ServerMOTD, Tab_WeaponPref
- This class in other games:
- UE2Runtime, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
GUITabButton - A Tab Button has an associated Tab Control, and TabPanel.
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Properties
Property group 'Menu'
bFillHeight
Type: bool
If true, the panel will set it's height = Top - ClipY
Internal variables
MyButton
Type: GUITabButton
Instance functions
CanShowPanel
function bool CanShowPanel ()
InitPanel
function InitPanel ()
Refresh
function Refresh ()
ShowPanel
function ShowPanel (bool bShow)