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UE2:HudBBombingRun (UT2003)

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UT2003 Object >> Actor >> Hud >> HudBase >> HudBDeathMatch >> HudBTeamDeathMatch >> HudBBombingRun
Package: 
XInterface
This class in other games:
UT2004

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Properties[edit]

Property group 'HudBBombingRun'[edit]

BombBG[edit]

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperMiddle
OffsetX 0
OffsetY -15
PosX 0.5
PosY 0.01
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 142
X2 0
Y1 880
Y2 1023
TextureScale 0.35
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

BombWidget[edit]

Type: FBombWidget


Default value:

Member Value
BombState FLAG_Home
Widgets[0]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 70
PosX 0.5
PosY 0.0085
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 624
X2 728
Y1 538
Y2 655
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[1]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 70
PosX 0.5
PosY 0.0085
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 744
X2 848
Y1 538
Y2 655
TextureScale 0.3
Tints[0]
Member Value
A 255
B 60
G 60
R 255
Tints[1]
Member Value
A 255
B 255
G 205
R 100
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[2]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 70
PosX 0.5
PosY 0.0085
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 744
X2 848
Y1 538
Y2 655
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 205
R 100
Tints[1]
Member Value
A 255
B 60
G 60
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[3]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 70
PosX 0.5
PosY 0.0085
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 624
X2 728
Y1 538
Y2 655
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

PassTargetLocked[edit]

Type: Sound


Internal variables[edit]

BombFlag[edit]

Type: xBombFlag

Modifiers: transient


MyBombDelivery[edit]

Type: xBombDelivery

Modifiers: transient


Structs[edit]

FBombWidget[edit]

Actor.EFlagState BombState 
HudBase.SpriteWidget Widgets[4]  

Functions[edit]

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: HudBDeathMatch.PostBeginPlay


Timer[edit]

event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

ShowPersonalScore[edit]

simulated function ShowPersonalScore (Canvas C)

Overrides: HudBTeamDeathMatch.ShowPersonalScore


ShowPointBarBottom[edit]

simulated function ShowPointBarBottom (Canvas C)

Overrides: HudBDeathMatch.ShowPointBarBottom


ShowPointBarTop[edit]

simulated function ShowPointBarTop (Canvas C)

Overrides: HudBDeathMatch.ShowPointBarTop


ShowTeamScorePassA[edit]

simulated function ShowTeamScorePassA (Canvas C)

Overrides: HudBTeamDeathMatch.ShowTeamScorePassA


TeamScoreOffset[edit]

simulated function TeamScoreOffset ()

Overrides: HudBTeamDeathMatch.TeamScoreOffset


UpdateTeamHud[edit]

simulated function UpdateTeamHud ()

Overrides: HudBTeamDeathMatch.UpdateTeamHud