Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:LiftExit (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> NavigationPoint >> LiftExit |
- Package:
- Engine
- This class in other games:
- RTNP, U1, UT, UT2003, U2XMP, UE2Runtime, UT2004, UT3, UDK
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LiftExit.
Properties[edit]
Property group 'LiftExit'[edit]
LiftTag[edit]
Type: name
SuggestedKeyFrame[edit]
Type: byte
mover keyframe associated with this exit - optional
Default value: 255
Internal variables[edit]
KeyFrame[edit]
Type: byte
MyLift[edit]
Type: Mover
Default values[edit]
Property | Value |
---|---|
bForceNoStrafing | True |
bNeverUseStrafing | True |
bSpecialMove | True |
Texture | Texture'Engine.S_LiftExit' |
Events[edit]
SuggestMovePreparation[edit]
Overrides: NavigationPoint.SuggestMovePreparation