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UE2:Light (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclasses:
- FT_Light, Spotlight, ProximityLight, ScriptedLight, TriggerLight, U2FlashLightBeam1, U2WeaponLight
- This class in other games:
- RTNP, U1, UT, UT2003, UT2004, UE2Runtime, U2, UT3, UDK
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The light class.
Properties
InitialBrightness
Type: byte
InitialScaleGlow
Type: float
Default values
Property | Value |
---|---|
bEdCanOverlap | True |
bHidden | True |
bMovable | False |
bNoDelete | True |
bStatic | True |
CollisionHeight | 24.0 |
CollisionRadius | 24.0 |
LightBrightness | 64 |
LightCone | 128 |
LightPeriod | 32 |
LightRadius | 64 |
LightSaturation | 255 |
LightType | LT_Steady |
Texture | Texture'Engine.S_Light' |
VolumeBrightness | 64 |
Events
PreBeginPlay
simulated event PreBeginPlay ()
Overrides: Actor.PreBeginPlay