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UE2:MaplistEditor properties (UT2004)
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> FloatingWindow >> MaplistEditor (properties) |
Contents
- 1 Properties
- 1.1 Property group 'MaplistEditor'
- 1.2 Internal variables
- 1.2.1 b_Add
- 1.2.2 b_AddAll
- 1.2.3 b_Delete
- 1.2.4 b_MoveDown
- 1.2.5 b_MoveUp
- 1.2.6 b_New
- 1.2.7 b_Remove
- 1.2.8 b_RemoveAll
- 1.2.9 b_Rename
- 1.2.10 bOnlyShowCustom
- 1.2.11 bOnlyShowOfficial
- 1.2.12 co_Maplist
- 1.2.13 ed_MapName
- 1.2.14 lb_ActiveMaps
- 1.2.15 lb_AllMaps
- 1.2.16 MainPanel
- 1.2.17 sb_Active
- 1.2.18 sb_Avail
- 1.2.19 sb_MapList
- 1.3 Default values
;Other member categories for this class::defaults
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Properties[edit]
Property group 'MaplistEditor'[edit]
AutoSelectText[edit]
Type: string
Modifiers: localized
Default value: "Random"
BonusVehicles[edit]
Type: string
Modifiers: localized
Default value: " (Bonus Vehicles)"
CurrentGameType[edit]
Type: CacheManager.GameRecord
Modifiers: editconst, noexport
GameIndex[edit]
Type: int
Modifiers: editconst, noexport
InvalidMaplistClassText[edit]
Type: string
Modifiers: localized
Default value: "Could not create new custom maplist %name% because %game% has an invalid maplist class: '%mapclass%'!"
li_Active[edit]
Type: GUITreeList
Modifiers: editconst, noexport
li_Avail[edit]
Type: GUITreeList
Modifiers: editconst, noexport
LinkText[edit]
Type: string
Modifiers: localized
Default value: "Link Setup"
MapHandler[edit]
Type: MaplistManager
Modifiers: editconst, noexport
MaplistEditCaption[edit]
Type: string
Modifiers: localized
Default value: "Maplist name: "
Maps[edit]
Type: array<MaplistRecord.MapItem>
Modifiers: editconst, noexport
NewMaplistPageCaption[edit]
Type: string
Modifiers: localized
Default value: "Create custom maplist"
RecordIndex[edit]
Type: int
Modifiers: editconst, noexport
RenameMaplistPageCaption[edit]
Type: string
Modifiers: localized
Default value: "Rename maplist"
Internal variables[edit]
b_Add[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'AddButton'
b_AddAll[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'AddAllButton'
b_Delete[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'DeleteMaplistButton'
b_MoveDown[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'MoveDownButton'
b_MoveUp[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'MoveUpButton'
b_New[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'NewMaplistButton'
b_Remove[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'RemoveButton'
b_RemoveAll[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'RemoveAllButton'
b_Rename[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'RenameMaplistButton'
bOnlyShowCustom[edit]
Type: bool
bOnlyShowOfficial[edit]
Type: bool
co_Maplist[edit]
Type: GUIComboBox
Modifiers: automated
Default value: GUIComboBox'SelectMaplistCombo'
ed_MapName[edit]
Type: GUIEditBox
Modifiers: automated
lb_ActiveMaps[edit]
Type: GUITreeListBox
Modifiers: automated
Default value: GUITreeListBox'ActiveMaps'
lb_AllMaps[edit]
Type: GUITreeListBox
Modifiers: automated
Default value: GUITreeListBox'InactiveMaps'
MainPanel[edit]
Type: UT2K4Tab_MainSP
sb_Active[edit]
Type: GUISectionBackground
Modifiers: automated
Default value: GUISectionBackground'ActiveBackground'
sb_Avail[edit]
Type: GUISectionBackground
Modifiers: automated
Default value: GUISectionBackground'InactiveBackground'
sb_MapList[edit]
Type: GUISectionBackground
Modifiers: automated
Default value: AltSectionBackground'MapListSectionBackground'