I'm a doctor, not a mechanic
UE2:MultiKillMessage (UT2003)
Object >> Actor >> Info >> LocalMessage >> MultiKillMessage |
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Properties
KillSound
Type: Sound
Array size: 7
Default value, index 0: Sound'AnnouncerMain.Double_Kill'
Default value, index 1: Sound'AnnouncerMain.MultiKill'
Default value, index 2: Sound'AnnouncerMain.MegaKill'
Default value, index 3: Sound'AnnouncerMain.UltraKill'
Default value, index 4: Sound'AnnouncerMain.MonsterKill_F'
Default value, index 5: Sound'AnnouncerMain.LudicrousKill_F'
Default value, index 6: Sound'AnnouncerMain.HolyShit_F'
KillString
Type: string
Array size: 7
Modifiers: localized
Default value, index 0: "Double Kill!"
Default value, index 1: "Multi Kill!"
Default value, index 2: "Mega Kill!!"
Default value, index 3: "ULTRA KILL!!"
Default value, index 4: "M O N S T E R K I L L !!!"
Default value, index 5: "L U D I C R O U S !!!"
Default value, index 6: "H O L Y S H I T !"
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bFadeMessage | True | ||||||||
bIsUnique | True | ||||||||
DrawColor |
|
||||||||
FontSize | 1 | ||||||||
PosY | 0.25 | ||||||||
StackMode | SM_Down |
Static functions
ClientReceive
Overrides: LocalMessage.ClientReceive
GetFontSize
Overrides: LocalMessage.GetFontSize
GetString
Overrides: LocalMessage.GetString