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UE2:ONSHoverTank_IonPlasma (UT2004)

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UT2004 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> ONSVehicle >> ONSTreadCraft >> ONSHoverTank >> ONSHoverTank_IonPlasma
Package: 
OnslaughtFull

ONSHoverTank_IonPlasma Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved

Default values[edit]

Property Value
bHasAltFire True
bKeyVehicle True
BlueSkin None
bShowChargingBar True
CrushedDamageType Class'OnslaughtFull.DamTypeIonTankPancake'
DestroyedVehicleMesh StaticMesh'AS_Vehicles_SM.IonTankDestroyed'
DestructionEffectClass Class'Onslaught.ONSVehicleIonExplosionEffect'
DisintegrationEffectClass Class'Onslaught.ONSVehicleExplosionEffect'
DriverWeapons[0]
Member Value
WeaponBone 'TankCannonWeapon'
WeaponClass Class'OnslaughtFull.ONSHoverTank_IonPlasma_Weapon'
FPCamPos
Member Value
X -80.0
Y 0.0
Z 150.0
FPCamViewOffset
Member Value
X 25.0
Y 0.0
Z 0.0
Mesh Mesh'AS_VehiclesFull_M.IonTankChassisSimple'
PassengerWeapons[0]
Member Value
WeaponBone 'MachineGunTurret'
WeaponPawnClass Class'OnslaughtFull.ONSTankSecondaryTurretPawn_IonPlasma'
RanOverDamageType Class'OnslaughtFull.DamTypeIonTankRoadkill'
RedSkin None
Skins[0] Combiner'AS_Vehicles_TX.IonPlasmaTank.IonTankBody_C'
Skins[1] Texture'AS_Vehicles_TX.IonPlasmaTank.IonTankTread'
Skins[2] Texture'AS_Vehicles_TX.IonPlasmaTank.IonTankTread'
VehicleIcon
Member Value
bIsGreyScale True
Material Texture'AS_FX_TX.Icons.OBJ_IonTank'
SizeX 64.0
SizeY 64.0
X 0.0
Y 0.0
VehicleNameString "Ion Plasma Tank"
VehiclePositionString "in an Ion Plasma Tank"

Functions[edit]

Static functions[edit]

StaticPrecache[edit]

static function StaticPrecache (LevelInfo L)

Overrides: ONSHoverTank.StaticPrecache


Instance functions[edit]

AltFire[edit]

function AltFire (optional float F)

Overrides: ONSHoverTank.AltFire


ClientVehicleCeaseFire[edit]

function ClientVehicleCeaseFire (bool bWasAltFire)

Overrides: ONSHoverTank.ClientVehicleCeaseFire


SetupTreads[edit]

simulated function SetupTreads ()

Overrides: ONSHoverTank.SetupTreads


UpdatePrecacheMaterials[edit]

simulated function UpdatePrecacheMaterials ()

Overrides: ONSHoverTank.UpdatePrecacheMaterials


UpdatePrecacheStaticMeshes[edit]

simulated function UpdatePrecacheStaticMeshes ()

Overrides: ONSHoverTank.UpdatePrecacheStaticMeshes


States[edit]

VehicleDestroyed[edit]

VehicleDestroyed.Died[edit]

function Died (Controller Killer, class<DamageTypedamageType, Object.Vector HitLocation)

Overrides: ONSVehicle.VehicleDestroyed.Died