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UE2:ONSHoverTank defaults (UT2004)

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UT2004 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> ONSVehicle >> ONSTreadCraft >> ONSHoverTank (defaults)

Default values[edit]

Property Value
bCanStrafe True
bDrawMeshInFP True
bDriverHoldsFlag False
bEnableProximityViewShake True
bFPNoZFromCameraPitch True
bHasAltFire False
BlueSkin Shader'VMVehicles-TX.HoverTankGroup.HoverTankChassisFinalBLUE'
bPCRelativeFPRotation False
bSeparateTurretFocus True
bTurnInPlace True
CollisionHeight 60.0
CollisionRadius 260.0
CrushedDamageType Class'Onslaught.DamTypeTankPancake'
DamagedEffectOffset
Member Value
X 100.0
Y 20.0
Z 26.0
DamagedEffectScale 1.5
DestroyedVehicleMesh StaticMesh'ONSDeadVehicles-SM.TankDead'
DestructionAngularMomentum
Member Value
Max 300.0
Min 100.0
DestructionEffectClass Class'Onslaught.ONSVehicleExplosionEffect'
DestructionLinearMomentum
Member Value
Max 400000.0
Min 250000.0
DisintegrationEffectClass Class'Onslaught.ONSVehDeathHoverTank'
DisintegrationHealth -125.0
DrivePos
Member Value
X 0.0
Y 0.0
Z 130.0
DriverDamageMult 0.0
DriverWeapons[0]
Member Value
WeaponBone 'TankCannonWeapon'
WeaponClass Class'Onslaught.ONSHoverTankCannon'
EntryRadius 375.0
ExitPositions[0]
Member Value
X 0.0
Y -200.0
Z 100.0
ExitPositions[1]
Member Value
X 0.0
Y 200.0
Z 100.0
FlagBone 'MachineGunTurret'
FlagRotation
Member Value
Yaw 32768
ForwardDampFactor 0.1
FPCamPos
Member Value
X -70.0
Y 0.0
Z 130.0
FPCamViewOffset
Member Value
X 90.0
Y 0.0
Z 0.0
GroundSpeed 520.0
Health 800
HealthMax 800.0
HornSounds[0] Sound'ONSVehicleSounds-S.Horn09'
HornSounds[1] Sound'ONSVehicleSounds-S.Horn02'
HoverCheckDist 65.0
HoverPenScale 1.5
HoverSoftness 0.05
IdleSound Sound'ONSVehicleSounds-S.Tank.TankEng01'
InvertSteeringThrottleThreshold -0.1
KParams KarmaParamsRBFull'KParams0'
LateralDampFactor 0.5
MaxDesireability 0.8
MaxSteerTorque 100.0
MaxThrust 65.0
Mesh Mesh'ONSNewTank-A.HoverTank'
MomentumMult 0.3
ParkingDampFactor 0.8
PassengerWeapons[0]
Member Value
WeaponBone 'MachineGunTurret'
WeaponPawnClass Class'Onslaught.ONSTankSecondaryTurretPawn'
RanOverDamageType Class'Onslaught.DamTypeTankRoadkill'
RedSkin Shader'VMVehicles-TX.HoverTankGroup.HoverTankChassisFinalRED'
ShutDownForce "TankShutDown"
ShutDownSound Sound'ONSVehicleSounds-S.Tank.TankStop01'
Skins[1] Texture'VMVehicles-TX.HoverTankGroup.tankTreads'
Skins[2] Texture'VMVehicles-TX.HoverTankGroup.tankTreads'
SoundVolume 200
StartUpForce "TankStartUp"
StartUpSound Sound'ONSVehicleSounds-S.Tank.TankStart01'
SteerDampFactor 100.0
ThrusterOffsets[0]
Member Value
X 190.0
Y 145.0
Z 10.0
ThrusterOffsets[1]
Member Value
X 65.0
Y 145.0
Z 10.0
ThrusterOffsets[2]
Member Value
X -20.0
Y 145.0
Z 10.0
ThrusterOffsets[3]
Member Value
X -200.0
Y 145.0
Z 10.0
ThrusterOffsets[4]
Member Value
X 190.0
Y -145.0
Z 10.0
ThrusterOffsets[5]
Member Value
X 65.0
Y -145.0
Z 10.0
ThrusterOffsets[6]
Member Value
X -20.0
Y -145.0
Z 10.0
ThrusterOffsets[7]
Member Value
X -200.0
Y -145.0
Z 10.0
TPCamLookat
Member Value
X -50.0
Y 0.0
Z 0.0
TPCamWorldOffset
Member Value
X 0.0
Y 0.0
Z 250.0
UprightDamping 300.0
UprightStiffness 500.0
VehicleMass 12.0
VehicleNameString "Goliath"
VehiclePositionString "in a Goliath"
ViewShakeOffsetFreq 7.0
ViewShakeOffsetMag
Member Value
X 0.5
Y 0.0
Z 2.0
ViewShakeRadius 600.0

Subobjects[edit]

KParams0[edit]

Class: Engine.KarmaParamsRBFull

Property Value
bClientOnly False
bDestroyOnWorldPenetrate True
bDoSafetime True
bHighDetailOnly False
bKAllowRotate True
bKDoubleTickRate True
bKNonSphericalInertia False
bKStayUpright True
KAngularDamping 0.0
KCOMOffset
Member Value
X 0.0
Y 0.0
Z 0.0
KFriction 0.5
KInertiaTensor[0] 1.3
KInertiaTensor[1] 0.0
KInertiaTensor[2] 0.0
KInertiaTensor[3] 4.0
KInertiaTensor[4] 0.0
KInertiaTensor[5] 4.5
KLinearDamping 0.0
KMaxSpeed 800.0
KStartEnabled True