Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:Tab_IAMutant (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Package: 
BonusPack
This class in other games:
UT2004

Class: BonusPack.Tab_IAMutant

Mutant game type config page.

Written by James Golding (c) 2002, Epic Games, Inc. All Rights Reserved

Properties[edit]

LastBottomFeeders[edit]

Type: bool

Modifiers: config


Default value: True

MyBottomFeeders[edit]

Type: moCheckBox


TargetScoreString[edit]

Type: string

Modifiers: localized


Default value: "Score Limit"

Default values[edit]

Property Value
Controls[16] moCheckBox'IARulesBottomFeeders'
LastGoalScore 20

Subobjects[edit]

IARulesBottomFeeders[edit]

Class: XInterface.moCheckBox

Property Value
bSquare True
Caption "Bottom Feeder"
CaptionWidth 0.9
ComponentJustification TXTA_Left
Hint "When selected, bottom ranked player(s) can kill anyone."
OnChange BottomFeedersChange
WinHeight 0.04
WinLeft 0.05
WinTop 0.714166
WinWidth 0.4

Instance functions[edit]

BottomFeedersChange[edit]

function BottomFeedersChange (GUIComponent Sender)


InitComponent[edit]

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: Tab_IADeathMatch.InitComponent


Play[edit]

function string Play ()

Overrides: Tab_IADeathMatch.Play