My program doesn't have bugs. It just develops random features.
UE2:Tab_IAMutant (UT2003)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> Tab_InstantActionBaseRules >> Tab_IADeathMatch >> Tab_IAMutant |
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Class: BonusPack.Tab_IAMutant
Mutant game type config page.
Written by James Golding (c) 2002, Epic Games, Inc. All Rights Reserved
Properties
LastBottomFeeders
Type: bool
Modifiers: config
Default value: True
MyBottomFeeders
Type: moCheckBox
TargetScoreString
Type: string
Modifiers: localized
Default value: "Score Limit"
Default values
Property | Value |
---|---|
Controls[16] | moCheckBox'IARulesBottomFeeders' |
LastGoalScore | 20 |
Subobjects
IARulesBottomFeeders
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "Bottom Feeder" |
CaptionWidth | 0.9 |
ComponentJustification | TXTA_Left |
Hint | "When selected, bottom ranked player(s) can kill anyone." |
OnChange | BottomFeedersChange |
WinHeight | 0.04 |
WinLeft | 0.05 |
WinTop | 0.714166 |
WinWidth | 0.4 |
Instance functions
BottomFeedersChange
function BottomFeedersChange (GUIComponent Sender)
InitComponent
function InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: Tab_IADeathMatch.InitComponent
Play
function string Play ()
Overrides: Tab_IADeathMatch.Play