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UE2:U2PlayerController instance functions (U2XMP)
Object >> Actor >> Controller >> LicenseeController >> PlayerController >> U2PlayerController (instance functions) |
Contents
- 1 Instance functions
- 1.1 ActorHeadInWater
- 1.2 AutoSaveEnabledA1
- 1.3 AutoSaveEnabledA2
- 1.4 AutoSaveEnabledA3
- 1.5 AutoSaveEnabledA4
- 1.6 AutoSaveEnabledB1
- 1.7 AutoSaveEnabledB2
- 1.8 AutoSaveEnabledB3
- 1.9 AutoSaveEnabledB4
- 1.10 AutoSaveEnabledC1
- 1.11 AutoSaveEnabledC2
- 1.12 AutoSaveEnabledC3
- 1.13 AutoSaveEnabledC4
- 1.14 AutoSaveEnabledD1
- 1.15 AutoSaveEnabledD2
- 1.16 AutoSaveEnabledD3
- 1.17 AutoSaveEnabledD4
- 1.18 AutoSaveEnabledE1
- 1.19 AutoSaveEnabledE2
- 1.20 AutoSaveEnabledE3
- 1.21 AutoSaveEnabledE4
- 1.22 AutoSaveEnabledF1
- 1.23 AutoSaveEnabledF2
- 1.24 AutoSaveEnabledF3
- 1.25 AutoSaveEnabledF4
- 1.26 AutoSaveEnabledG1
- 1.27 CalcFirstPersonView
- 1.28 CanDodge
- 1.29 CanLean
- 1.30 CheckBob
- 1.31 ClearWeaponEffects
- 1.32 ClientPlayTakeHit
- 1.33 ClientVoiceMessage
- 1.34 DialogInitiate
- 1.35 DialogTerminate
- 1.36 EnableProne
- 1.37 Freeze
- 1.38 GetAmmoClipPct
- 1.39 GetAmmoTotalPct
- 1.40 GetArtifactString
- 1.41 GetAutoTaunt
- 1.42 GetClipRoundsRemaining
- 1.43 GetClipSize
- 1.44 GetHealthPct
- 1.45 GetHealthString
- 1.46 GetInstantRocket
- 1.47 GetLeanDir
- 1.48 GetLeanLeftRightVector
- 1.49 GetObjectives
- 1.50 GetPlayVoiceMessages
- 1.51 GetPowerSuitMaxString
- 1.52 GetPowerSuitPct
- 1.53 GetPowerSuitPowerString
- 1.54 GetPowerSuitString
- 1.55 GetTotalAmmoString
- 1.56 GetUIAlpha
- 1.57 GetWalkingPctScale
- 1.58 GetWeaponPanel
- 1.59 GetWeaponString
- 1.60 HandleMissionFailed
- 1.61 HandleWalking
- 1.62 HandlingCrosshair
- 1.63 HighlightPendingWeapon
- 1.64 InLeanMode
- 1.65 LeanBegin
- 1.66 LeanEnd
- 1.67 LeanReset
- 1.68 LeanTransition
- 1.69 LevelChange
- 1.70 LoadLeftHand
- 1.71 NotifyAddInventory
- 1.72 NotifyImpaled
- 1.73 NotifyRemoveInventory
- 1.74 NotifyTakeHit
- 1.75 NotifyUnImpaled
- 1.76 PlayerEndLevel
- 1.77 PlayWinMessage
- 1.78 Possess
- 1.79 PressingAnyLeanKey
- 1.80 PressingSelectedLeanKey
- 1.81 SaveEnabled
- 1.82 SendMessage
- 1.83 ServerAddBots
- 1.84 ServerReload
- 1.85 ServerSetInstantRocket
- 1.86 ServerSetTaunt
- 1.87 ServerTaunt
- 1.88 SetAutoSaveIndex
- 1.89 SetAutoTaunt
- 1.90 SetDesiredLeanOffset
- 1.91 SetMovementVars
- 1.92 SetPlayVoiceMessages
- 1.93 SetUIAlpha
- 1.94 SetViewTarget
- 1.95 ThirdPerson
- 1.96 ToggleLeanForward
- 1.97 ToggleLeanLeft
- 1.98 ToggleLeanRight
- 1.99 ToggleLeanUp
- 1.100 TurnTowardNearestEnemy
- 1.101 UnFreeze
- 1.102 UnPossessMatinee
- 1.103 ViewingSelf
- U2PlayerController instance functions in other games:
- U2
- Other member categories for this class:
- states
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Instance functions[edit]
ActorHeadInWater[edit]
AutoSaveEnabledA1[edit]
AutoSaveEnabledA2[edit]
AutoSaveEnabledA3[edit]
AutoSaveEnabledA4[edit]
AutoSaveEnabledB1[edit]
AutoSaveEnabledB2[edit]
AutoSaveEnabledB3[edit]
AutoSaveEnabledB4[edit]
AutoSaveEnabledC1[edit]
AutoSaveEnabledC2[edit]
AutoSaveEnabledC3[edit]
AutoSaveEnabledC4[edit]
AutoSaveEnabledD1[edit]
AutoSaveEnabledD2[edit]
AutoSaveEnabledD3[edit]
AutoSaveEnabledD4[edit]
AutoSaveEnabledE1[edit]
AutoSaveEnabledE2[edit]
AutoSaveEnabledE3[edit]
AutoSaveEnabledE4[edit]
AutoSaveEnabledF1[edit]
AutoSaveEnabledF2[edit]
AutoSaveEnabledF3[edit]
AutoSaveEnabledF4[edit]
AutoSaveEnabledG1[edit]
CalcFirstPersonView[edit]
Overrides: PlayerController.CalcFirstPersonView
CanDodge[edit]
CanLean[edit]
CheckBob[edit]
Overrides: PlayerController.CheckBob
ClearWeaponEffects[edit]
ClientPlayTakeHit[edit]
ClientVoiceMessage[edit]
Overrides: PlayerController.ClientVoiceMessage
DialogInitiate[edit]
Overrides: Actor.DialogInitiate
DialogTerminate[edit]
Overrides: Actor.DialogTerminate
EnableProne[edit]
Freeze[edit]
Overrides: LicenseeController.Freeze
GetAmmoClipPct[edit]
GetAmmoTotalPct[edit]
GetArtifactString[edit]
GetAutoTaunt[edit]
GetClipRoundsRemaining[edit]
GetClipSize[edit]
GetHealthPct[edit]
GetHealthString[edit]
GetInstantRocket[edit]
GetLeanDir[edit]
GetLeanLeftRightVector[edit]
GetObjectives[edit]
GetPlayVoiceMessages[edit]
GetPowerSuitMaxString[edit]
GetPowerSuitPct[edit]
GetPowerSuitPowerString[edit]
GetPowerSuitString[edit]
GetTotalAmmoString[edit]
GetUIAlpha[edit]
GetWalkingPctScale[edit]
Overrides: LicenseeController.GetWalkingPctScale
GetWeaponPanel[edit]
GetWeaponString[edit]
HandleMissionFailed[edit]
HandleWalking[edit]
Overrides: PlayerController.HandleWalking
HandlingCrosshair[edit]
HighlightPendingWeapon[edit]
InLeanMode[edit]
LeanBegin[edit]
LeanEnd[edit]
LeanReset[edit]
LeanTransition[edit]
LevelChange[edit]
Overrides: Controller.LevelChange
LoadLeftHand[edit]
NotifyAddInventory[edit]
Overrides: Controller.NotifyAddInventory
NotifyImpaled[edit]
NotifyRemoveInventory[edit]
Overrides: Controller.NotifyRemoveInventory
NotifyTakeHit[edit]
Overrides: Controller.NotifyTakeHit
NotifyUnImpaled[edit]
PlayerEndLevel[edit]
PlayWinMessage[edit]
Possess[edit]
Overrides: PlayerController.Possess
PressingAnyLeanKey[edit]
PressingSelectedLeanKey[edit]
SaveEnabled[edit]
SendMessage[edit]
Overrides: Controller.SendMessage
ServerAddBots[edit]
ServerReload[edit]
ServerSetInstantRocket[edit]
ServerSetTaunt[edit]
ServerTaunt[edit]
SetAutoSaveIndex[edit]
Overrides: PlayerController.SetAutoSaveIndex
SetAutoTaunt[edit]
SetDesiredLeanOffset[edit]
SetMovementVars[edit]
SetPlayVoiceMessages[edit]
SetUIAlpha[edit]
SetViewTarget[edit]
Overrides: PlayerController.SetViewTarget
ThirdPerson[edit]
ToggleLeanForward[edit]
ToggleLeanLeft[edit]
ToggleLeanRight[edit]
ToggleLeanUp[edit]
TurnTowardNearestEnemy[edit]
Overrides: PlayerController.TurnTowardNearestEnemy
UnFreeze[edit]
Overrides: LicenseeController.UnFreeze
UnPossessMatinee[edit]
Overrides: PlayerController.UnPossessMatinee