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UE2:UT2BadCDKeyMsg (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2BadCDKeyMsg |
Contents
- Package:
- XInterface
- This class in other games:
- UT2004
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Properties[edit]
BarHeight[edit]
Type: float
BarVPos[edit]
Type: float
bIgnoreEsc[edit]
Type: bool
Default value: True
ButtonHeight[edit]
Type: float
ButtonHGap[edit]
Type: float
ButtonVGap[edit]
Type: float
ButtonWidth[edit]
Type: float
LeaveMPButtonText[edit]
Type: string
Modifiers: localized
LeaveSPButtonText[edit]
Type: string
Modifiers: localized
Default values[edit]
Property | Value |
---|---|
bRequire640x480 | False |
Controls[0] | GUIButton'BadCDBackground' |
Controls[1] | GUIButton'BadCDOk' |
Controls[2] | GUILabel'BadCDLabel' |
OpenSound | Sound'MenuSounds.SelectDshort' |
WinHeight | 0.25 |
WinTop | 0.375 |
Subobjects[edit]
BadCDBackground[edit]
Class: XInterface.GUIButton
Property | Value |
---|---|
bAcceptsInput | False |
bNeverFocus | True |
StyleName | "SquareBar" |
WinHeight | 0.25 |
WinLeft | 0.0 |
WinTop | 0.375 |
WinWidth | 1.0 |
BadCDLabel[edit]
Class: XInterface.GUILabel
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bBoundToParent | True | ||||||||||
bMultiLine | True | ||||||||||
Caption | "Your CD key is invalid or in use by another player" | ||||||||||
TextAlign | TXTA_Center | ||||||||||
TextColor |
|
||||||||||
TextFont | "UT2HeaderFont" | ||||||||||
WinHeight | 0.5 | ||||||||||
WinLeft | 0.0 | ||||||||||
WinTop | 0.125 | ||||||||||
WinWidth | 1.0 |
BadCDOk[edit]
Class: XInterface.GUIButton
Property | Value |
---|---|
bBoundToParent | True |
Caption | "OK" |
OnClick | InternalOnClick |
StyleName | "MidGameButton" |
WinHeight | 0.05 |
WinLeft | 0.375 |
WinTop | 0.675 |
WinWidth | 0.25 |
Instance functions[edit]
InternalOnClick[edit]
function bool InternalOnClick (GUIComponent Sender)