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UE2:UT2K4SP_TeamRoles (UT2004)
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> FloatingWindow >> LargeWindow >> UT2K4SP_TeamRoles |
Contents
- 1 Properties
- 1.1 AccuracyCaption
- 1.2 AggressionCaption
- 1.3 AgilityCaption
- 1.4 AssignedRoles
- 1.5 bNoBalanceCheck
- 1.6 btnCancel
- 1.7 btnOk
- 1.8 cbRoles
- 1.9 CurrentFee
- 1.10 GP
- 1.11 imgFaces
- 1.12 InactiveMsg
- 1.13 InjuredCaption
- 1.14 lblBalance
- 1.15 lblInfo
- 1.16 lblNoMoney
- 1.17 lblTitle
- 1.18 MaxTeamMates
- 1.19 MinimalFeeCaption
- 1.20 PortraitBGMat
- 1.21 sbCharInfo
- 1.22 TacticsCaption
- 1.23 TeamFee
- 1.24 Default values
- 2 Delegates
- 3 Functions
- Package:
- GUI2K4
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Set the team roles for the next match
Written by Michiel Hendriks (c) 2003, Epic Games, Inc. All Rights Reserved
Properties[edit]
AccuracyCaption[edit]
Type: string
Modifiers: localized
Default value: "Accuracy:"
AggressionCaption[edit]
Type: string
Modifiers: localized
Default value: "Aggressiveness:"
AgilityCaption[edit]
Type: string
Modifiers: localized
Default value: "Agility:"
AssignedRoles[edit]
Type: int
Currently assigned roles
bNoBalanceCheck[edit]
Type: bool
if true no balance check is done
btnCancel[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'SPTbtnCancel'
btnOk[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'SPMbtnOk'
cbRoles[edit]
Type: array<GUIComboBox>
CurrentFee[edit]
Type: int
the fee for the currently selected team
GP[edit]
Type: UT2K4GameProfile
imgFaces[edit]
InactiveMsg[edit]
Type: string
Modifiers: localized
Default value: "INACTIVE"
InjuredCaption[edit]
Type: string
Modifiers: localized
Default value: "INJURED"
lblBalance[edit]
Type: GUILabel
Modifiers: automated
Default value: GUILabel'SPTlblBalance'
lblInfo[edit]
Type: GUILabel
Modifiers: automated
Default value: GUILabel'SPTlblInfo'
lblNoMoney[edit]
Type: GUILabel
Modifiers: automated
Default value: GUILabel'SPTlblNoMoney'
lblTitle[edit]
Type: GUILabel
Modifiers: automated
Default value: GUILabel'SPTlblTitle'
MaxTeamMates[edit]
Type: int
Used to check the number of roles assigned
MinimalFeeCaption[edit]
Type: string
Modifiers: localized
Default value: "Minimal fee:|%fee%"
PortraitBGMat[edit]
Type: Material
Default value: Material'2K4Menus.Controls.sectionback'
sbCharInfo[edit]
Type: GUIScrollTextBox
Modifiers: automated
Default value: GUIScrollTextBox'SPTsbCharInfo'
TacticsCaption[edit]
Type: string
Modifiers: localized
Default value: "Tactics:"
TeamFee[edit]
used to check if the current team can be payed
Default values[edit]
See UT2K4SP_TeamRoles defaults.
Delegates[edit]
OnOkClick[edit]
Will be called when the user clicks the "ok" button
Functions[edit]
Events[edit]
HandleParameters[edit]
Overrides: GUIPage.HandleParameters
InitComponent[edit]
Overrides: FloatingWindow.InitComponent
Other instance functions[edit]
drawButtons[edit]
draw team member faces and role selection controlls
InternalOnClick[edit]
onRoleChange[edit]
A role has changed, check the constraints