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UE2:UT2LoadingWeapons (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2LoadingWeapons |
- Package:
- XInterface
- This class in other games:
- UT2004
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Properties[edit]
WeaponTab[edit]
Type: Tab_WeaponPref
Default values[edit]
Property | Value |
---|---|
Controls[0] | GUIButton'LoadWeapBackground' |
Controls[1] | GUILabel'LoadWeapText' |
WinHeight | 0.15 |
WinTop | 0.425 |
Subobjects[edit]
LoadWeapBackground[edit]
Class: XInterface.GUIButton
Property | Value |
---|---|
bAcceptsInput | False |
bBoundToParent | True |
bNeverFocus | True |
bScaleToParent | True |
StyleName | "SquareButton" |
WinHeight | 1.0 |
WinLeft | 0.25 |
WinTop | 0.0 |
WinWidth | 0.5 |
LoadWeapText[edit]
Class: XInterface.GUILabel
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Caption | "Loading Weapon Database" | ||||||||||
TextAlign | TXTA_Center | ||||||||||
TextColor |
|
||||||||||
TextFont | "UT2HeaderFont" | ||||||||||
WinHeight | 32.0 | ||||||||||
WinLeft | 0.0 | ||||||||||
WinTop | 0.471667 | ||||||||||
WinWidth | 1.0 |
Functions[edit]
Events[edit]
Timer[edit]
event Timer ()
Overrides: GUIComponent.Timer
Other instance functions[edit]
StartLoad[edit]
function StartLoad (Tab_WeaponPref tab)