I don't need to test my programs. I have an error-correcting modem.
UE3:PotentialClimbWatcher (UDK)
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Default values
Property | Value |
---|---|
CollisionType | COLLIDE_CustomDefault |
Subobjects
Sprite
Class: Engine.SpriteComponent
Inherits from: Info.Sprite
Property | Value |
---|---|
ReplacementPrimitive | None |
Events
Tick
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick