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UE3:TestSplittingVolume (UDK)

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Revision as of 12:47, 6 November 2009 by (Talk)

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UDK Object >> Actor >> Brush >> Volume >> TestSplittingVolume
Package: 
Engine
Implemented interfaces
Interface_NavMeshPathObject

null

Default values[edit]

Property Value
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

BrushComponent0[edit]

Class: Engine.BrushComponent

Inherits from: Volume.BrushComponent0

Property Value
ReplacementPrimitive None