Always snap to grid

UE3:UTSpiderMineTrapBlue (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> Actor >> UTDeployedActor >> UTSpiderMineTrap >> UTSpiderMineTrapBlue
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
ActivateSound SoundCue'A_Pickups_Deployables.SpiderMine.SpiderMine_ActivateCue'
Components[2] DynamicLightEnvironmentComponent'MyLightEnvironment'
Components[3] SkeletalMeshComponent'ThirdPersonMesh'
Mesh SkeletalMeshComponent'ThirdPersonMesh'
MineClass Class'UTGameContent.UTProj_SpiderMineBlue'
TeamNum 1

Subobjects[edit]

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTSpiderMineTrap.CollisionCylinder

No new values.

DeployedLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTSpiderMineTrap.DeployedLightEnvironment

No new values.

MyLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Property Value
ModShadowFadeoutTime 1.0

ThirdPersonMesh[edit]

Class: Engine.SkeletalMeshComponent

Property Value
Animations AnimNodeSequence'UTGameContent.Default__UTSpiderMineTrapBlue:MeshSequenceA'
AnimSets[0] AnimSet'PICKUPS.Deployables.Anims.K_Deployables_SpiderMine'
bUseAsOccluder False
LightEnvironment DynamicLightEnvironmentComponent'UTGameContent.Default__UTSpiderMineTrapBlue:MyLightEnvironment'
Materials[0] Material'PICKUPS.Deployables.Materials.M_Deployables_Spidermine_VBlue'
SkeletalMesh SkeletalMesh'PICKUPS.Deployables.Mesh.SK_Deployables_SpiderMine'