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UE3:UTTeamHUD (UDK)

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Revision as of 11:47, 6 November 2009 by (Talk)

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UDK Object >> Actor >> HUD >> GameHUD >> UTHUD >> UTTeamHUD
Package: 
UTGame
Direct subclass:
UTCTFHUD
This class in other games:
UT3


Properties[edit]

Property group 'UTTeamHUD'[edit]

TeamScaleModifier[edit]

Type: float

The scaling modifier will be applied to the widget that coorsponds to the player's team

Default value: 0.75

Internal variables[edit]

bShowDirectional[edit]

Type: bool


LastScores[edit]

Type: int

Array size: 2


LeftTeamPulseTime[edit]

Type: float


OldLeftScore[edit]

Type: float


OldRightScore[edit]

Type: float


RightTeamPulseTime[edit]

Type: float


ScoreTransitionTime[edit]

Type: int

Array size: 2


TeamIconCenterPoints[edit]

Type: Object.Vector2D

Array size: 2


Default value, index 0:

Member Value
X 140.0
Y 27.0

Default value, index 1:

Member Value
X 5.0
Y 13.0

Default values[edit]

Property Value
bHasLeaderboard False
QuickPickWaveForm ForceFeedbackWaveform'UTGame.Default__UTTeamHUD:ForceFeedbackWaveformQuickPick'
ScoreboardSceneTemplate UTUIScene_TeamScoreboard'UI_Scenes_Scoreboards.sbTeamDM'

Instance functions[edit]

DisplayDirectionIndicator[edit]

function DisplayDirectionIndicator (byte TeamIndex, Object.Vector2D POS, Actor DestActor, float DestScale)


DisplayScoring[edit]

function DisplayScoring ()

Overrides: UTHUD.DisplayScoring


DisplayTeamLogos[edit]

function DisplayTeamLogos (byte TeamIndex, Object.Vector2D POS, optional float DestScale)


DisplayTeamScore[edit]

function DisplayTeamScore ()


GetDirectionalDest[edit]

function Actor GetDirectionalDest (byte TeamIndex)


GetTeamScore[edit]

function int GetTeamScore (byte TeamIndex)