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UE3:WebServer (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)
Object >> Actor >> Info >> InternetLink >> TcpLink >> WebServer |
Contents
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Properties
ApplicationObjects
Type: WebApplication
Array size: 10
ApplicationPaths
Type: string
Array size: 10
Modifiers: config
Applications
Type: string
Array size: 10
Modifiers: config
bEnabled
Type: bool
Modifiers: config
ConnectionCount
Type: int
ConnId
Type: int
DefaultApplication
Type: int
Modifiers: config
ExpirationSeconds
Type: int
Modifiers: config
How long images can be cached .. default is 24 hours
ListenPort
Type: int
Modifiers: config
MaxConnections
Type: int
Modifiers: config
ServerName
Type: string
Modifiers: config
ServerURL
Type: string
Default values
Property | Value |
---|---|
AcceptClass | Class'IpDrv.WebConnection' |
Subobjects
Sprite
Class: Engine.SpriteComponent
Inherits from: TcpLink.Sprite
Property | Value |
---|---|
ReplacementPrimitive | None |
Functions
Events
Destroyed
event Destroyed ()
Overrides: Actor.Destroyed
GainedChild
event GainedChild (Actor C)
Overrides: Actor.GainedChild
LostChild
event LostChild (Actor C)
Overrides: Actor.LostChild
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay