Gah - a solution with more questions. – EntropicLqd

User:00zX

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Revision as of 22:37, 20 April 2010 by 00zX (Talk | contribs)

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Works in Progress

Unreal Development Kit

UDK: Project Silky - Status: Prototype
UDK: GameDex Framework - Status: Design

Unreal Tournament 3

UT3: GameDex Framework - Status: Beta
Newtators-v1.9e - Status: Point Release
Attrition-v0.5pb - Status: Public Beta

Visual Studio Express C#

UScriptIt

Highlighters

UnrealWiki - Code Noir Redex Theme

Monobook-noir-alpha3.gif

Status: Alpha 9 (testing)

To Install copy the contents of the following page into your own 'User:[name]/monobook.css' page.

User:00zX/monobook.css
| W3C CSS Validator


Features
  • Dark Theme
  • High Contrast
  • Improved Readability
  • Highlighter adjustments for UScript, CSS and XML
  • Different coloured borders per GameNameSpace
  • Curved Borders in supporting browsers



Known Issues
  • UnrealScript Reference box has incorrect background colours.
  • interwiki links are wrong blue colour and dont have hoverover colours. (incorrect offset and incorrect coloured links, pretty bad. fixed jumping but links overlap {line height})
  • Redlinks on Tabs dont work.
  • Navigation and toolbox background still blue on discussion pages. (not sure if this fixed itself or not, perhaps per namespace)
  • Edit/Input boxes are still black text on white.


Pastebin - Code Noir Redex Theme

Status: Alpha 1

[Stylish User theme]

Proposal - Unreal Engine

Unreal Engine Specifics

General Programming Concepts

Proposal - Setting Up jEdit for UScripting

Step by step process of installing, setting up jEdit for use with Uscript. From start to finish, using/commiting to repository's and building using Apache Ant. A major portion of this tutorial is dedicated to giving you the knowledge to editing/customizing your programming environment to your liking (I do feel this can help to improve workflow).

Tools required for this tutorial:

  • jEdit - Programmers text editor
  • GIT - Source/Build Repository
  • Uncodex - UScript Class Browser
  • NSIS - Installer/Packaging

Introduction to jEdit


Introduction to UnCodex


Introduction to Git


Compiling using a simple Batch - Windows

Commandline option links for each UE version.

UDK - Simple Compile batch

Drive:\UDK\{UDK-Version}\Binaries\UDK.exe make -debug -intermediate -log=CompileLog.log -full
pause


UT3 - Multi-Package Compile batch

@echo Off
prompt $g
rem BASE DIRECTORIES
set UTDIR="D:\Midway\Unreal Tournament 3"
set UTCOM=%UTDIR%\Binaries\UT3.COM

rem PROJECT DETAILS
set UPAK1=UT_MDB
set UPAK2=UT_GameDex
set UPAK3=UT_GDP_Newtators
set UPAK4=UT_GDP_Mutatoes

rem script
set UTCONFIG=..\Config
set UTCOMSRC=..\Unpublished\CookedPC\Script
set MYCOMSRC=..\Unpublished\CookedPC\GameDex
 
@echo On
del %MYCOMSRC%\%UPAK1%.u
del %MYCOMSRC%\%UPAK2%.u
del %MYCOMSRC%\Newtators\%UPAK3%.u
del %MYCOMSRC%\Mutatoes\%UPAK4%.u
 
%UTCOM% make -debug -useunpublished -intermediate -log=CompileLog.log -full
copy %UTCOMSRC%\%UPAK1%.u %MYCOMSRC%\%UPAK1%.u
copy %UTCOMSRC%\%UPAK2%.u %MYCOMSRC%\%UPAK2%.u
copy %UTCOMSRC%\%UPAK3%.u %MYCOMSRC%\Newtators\%UPAK3%.u
copy %UTCOMSRC%\%UPAK4%.u %MYCOMSRC%\Mutatoes\%UPAK4%.u
del %UTCOMSRC%\%UPAK1%.u
del %UTCOMSRC%\%UPAK2%.u
del %UTCOMSRC%\%UPAK3%.u
del %UTCOMSRC%\%UPAK4%.u
 
del %UTCONFIG%\%UPAK2%.ini
del %UTCONFIG%\%UPAK3%.ini
rem del %UTCONFIG%\%UPAK4%.ini
 
pause
prompt $p$g

Introduction to Ant for jEdit

Using Ant to package a release, both compressed file and Nsis2.0. Online Manual

Ideas

Using Ant scripts to commit to git repository.

Introduction to NSIS

NSIS

;Util
!macro redef olddef newdef
	!ifdef ${olddef}
		!undef ${olddef}
	!endif
	!define ${olddef} "${newdef}"
!macroend

Creating an NSIS package script

Using the UDK installer?

Proposal - Replication

Replication

Status: On Hold

--00zX 22:06, 20 April 2010 (UTC)

Replication / Replication_(computer_science)
Concept of servers and clients.(NetMode/Relevancy/Reliability)
  • Function Replication using the replication block?
  • Booleans Declared in actor that are useful in replication
  • NetMode (concept)
  • Replication Block
    • Actor Replication (bools bnetinitial eg)
    • Variable Value Replication (using block)
      • Repnotify / ReplicatedEvents
    • Function call replication(UT2004)
  • Function call replication(UT3)
  • Reliability
  • Relevance (actor replication??)
    • Role and RemoteRole
  • ReplicationInfo
    • GameReplicationInfo (GRI)
    • PlayerReplicationInfo (PRI)
    • LinkedReplicationInfo (LRI)


Wiki

Contact Me

IRC

00zX on EnterTheGame

Other/Profiles

E-mail 00zX or on