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UE2:CTFGame (UT2003)

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UT2003 Object >> Actor >> Info >> GameInfo >> UnrealMPGameInfo >> DeathMatch >> TeamGame >> CTFGame

Contents

Package: 
UnrealGame
Direct subclass:
XCTFGame
This class in other games:
UT, UT2004

CTFGame.

[edit] Default values

Property Value
ADR_Kill 2.0
bAllowTrans True
BeaconName "CTF"
bScoreTeamKills False
bScoreVictimsTarget True
bSpawnInTeamArea True
GameName "Capture the Flag"
GoalScore 3
MapPrefix "CTF"
TeamAIType[0] Class'UnrealGame.CTFTeamAI'
TeamAIType[1] Class'UnrealGame.CTFTeamAI'

[edit] Functions

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: TeamGame.PostBeginPlay


[edit] Other instance functions

[edit] CheckEndGame

function bool CheckEndGame (PlayerReplicationInfo Winner, string Reason)

Overrides: TeamGame.CheckEndGame


[edit] DiscardInventory

function DiscardInventory (Pawn Other)

Overrides: GameInfo.DiscardInventory


[edit] Logout

function Logout (Controller Exiting)

Overrides: DeathMatch.Logout


[edit] ScoreFlag

function ScoreFlag (Controller Scorer, CTFFlag theFlag)


[edit] SetTeamFlags

function SetTeamFlags ()


[edit] SpawnWait

function float SpawnWait (AIController B)

Overrides: UnrealMPGameInfo.SpawnWait


[edit] States

[edit] MatchOver

[edit] MatchOver.ScoreFlag

function ScoreFlag (Controller Scorer, CTFFlag theFlag)

Overrides: ScoreFlag (global)