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UE3:UTVehicle_Nemesis defaults (UT3)

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UT3 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTVehicle_Nemesis (defaults)

;Other member categories for this class::UTVehicle Nemesis properties

Default values[edit]

Property Value
AirSpeed 500.0
bAvoidReversing True
bCameraNeverHidesVehicle True
bCanStrafe True
bHasEnemyVehicleSound True
bHasTurretExplosion True
BigExplosionSocket 'VH_Death'
BigExplosionTemplates[0]
Member Value
MinDistance 350.0
Template ParticleSystem'Envy_Effects.VH_Deaths.P_VH_Death_LARGE_Far'
BigExplosionTemplates[1]
Member Value
Template ParticleSystem'Envy_Effects.VH_Deaths.P_VH_Death_LARGEL_Near'
bIsNecrisVehicle True
bLookSteerOnSimpleControls True
bSeparateTurretFocus True
bTurnInPlace True
BurnOutMaterial[0] MaterialInstanceTimeVarying'VH_Nemesis.Materials.MITV_VH_Nemesis_Red_BO'
BurnOutMaterial[1] MaterialInstanceTimeVarying'VH_Nemesis.Materials.MITV_VH_Nemesis_Blue_BO'
CollisionDamageMult 0.0013
CollisionSound SoundCue'A_Vehicle_Nemesis.Cue.A_Vehicle_Nemesis_CollideCue'
COMOffset
Member Value
X -110.0
Y 0.0
Z -50.0
Components[3] AudioComponent'NemesisEngineSound'
Components[4] AudioComponent'TurretSound'
Components[5] UTVehicleSimHoverTank'SimObject'
ConsoleSteerScale 1.0
DamageMorphTargets[0]
Member Value
DamagePropNames
  1. 'Damage3'
Health 180
InfluenceBone 'TurretArm'
LinkedMorphNodeName 'MorphNodeW_Rear'
MorphNodeName 'MorphNodeW_Front'
DamageMorphTargets[1]
Member Value
DamagePropNames
  1. 'Damage1'
Health 180
InfluenceBone 'TurretBody'
MorphNodeName 'MorphNodeW_Rear'
DamageMorphTargets[2]
Member Value
DamagePropNames
  1. 'Damage2'
Health 180
InfluenceBone 'LtTail2Damage'
DamageMorphTargets[3]
Member Value
DamagePropNames
  1. 'Damage2'
Health 180
InfluenceBone 'RtTail2Damage'
DamageParamScaleLevels[0]
Member Value
DamageParamName 'Damage1'
Scale 4.0
DamageParamScaleLevels[1]
Member Value
DamageParamName 'Damage2'
Scale 4.0
DamageParamScaleLevels[2]
Member Value
DamageParamName 'Damage3'
Scale 6.0
DestroyedTurretTemplate StaticMesh'VH_Nemesis.Mesh.S_VH_Nemisis_Tank_Top'
EnemyVehicleSound[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_EnemyNemesis'
EnemyVehicleSound[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_EnemyNemesis'
EnemyVehicleSound[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyNemesis'
EngineSound AudioComponent'NemesisEngineSound'
EnterVehicleSound SoundCue'A_Vehicle_Nemesis.Cue.A_Vehicle_Nemesis_EngineStartCue'
ExitVehicleSound SoundCue'A_Vehicle_Nemesis.Cue.A_Vehicle_Nemesis_EngineStopCue'
ExplosionSound SoundCue'A_Vehicle_Nemesis.Cue.A_Vehicle_Nemesis_ExplodeCue'
FlagBone 'TurretYaw'
FlagOffset
Member Value
X -50.0
Y 40.0
Z 80.0
Health 600
HornIndex 3
HoverBoardAttachSockets[0] 'HoverAttach00'
HoverBoardAttachSockets[1] 'HoverAttach01'
HudCoords
Member Value
U 265.0
UL -89.0
V 143.0
VL -143.0
IconCoords
Member Value
U 965.0
UL 24.0
V 36.0
VL 41.0
LeftStickDirDeadZone 0.1
LookForwardDist 140.0
MaxDesireability 0.55
MaxSpeed 1500.0
NonPreferredVehiclePathMultiplier 2.0
Seats[0]
Member Value
CameraOffset -310.0
CameraTag 'ViewSocket'
GunClass Class'UTGameContent.UTVWeap_NemesisTurret'
GunPivotPoints
  1. 'BarrelOffset'
GunSocket
  1. 'GunSocketL'
  2. 'GunSocketR'
ImpactFlashLightClass Class'UTGameContent.UTNemesisBeamLight'
MuzzleFlashLightClass Class'UTGameContent.UTNemesisMuzzleFlashLight'
SeatIconPOS
Member Value
X 0.46
Y 0.4
TurretControls
  1. 'GunPitch'
  2. 'GunYaw'
WeaponEffects
Member Value
Offset
Member Value
X -10.0
Y 0.0
Z 0.0
Scale3D
Member Value
X 11.0
Y 8.0
Z 8.0
SocketName 'GunSocketL'
Member Value
Offset
Member Value
X -10.0
Y 0.0
Z 0.0
Scale3D
Member Value
X 11.0
Y 8.0
Z 8.0
SocketName 'GunSocketR'
SimObj UTVehicleSimHoverTank'SimObject'
SpawnInSound SoundCue'A_Vehicle_Generic.Vehicle.VehicleFadeInNecris01Cue'
SpawnMaterialLists[0]
Member Value
Materials
  1. MaterialInstanceConstant'VH_Nemesis.Materials.MI_VH_Nemesis_Spawn_Red'
SpawnMaterialLists[1]
Member Value
Materials
  1. MaterialInstanceConstant'VH_Nemesis.Materials.MI_VH_Nemesis_Spawn_Blue'
SpawnOutSound SoundCue'A_Vehicle_Generic.Vehicle.VehicleFadeOutNecris01Cue'
StayUprightConstraintInstance RB_ConstraintInstance'UTGameContent.Default__UTVehicle_Nemesis:MyStayUprightConstraintInstance'
StayUprightConstraintSetup RB_StayUprightSetup'UTGameContent.Default__UTVehicle_Nemesis:MyStayUprightSetup'
TeamMaterials[0] MaterialInstanceConstant'VH_Nemesis.Materials.MI_VH_Nemesis_Red'
TeamMaterials[1] MaterialInstanceConstant'VH_Nemesis.Materials.MI_VH_Nemesis_Blue'
TurretExplosiveForce 3500.0
VehicleEffects[0]
Member Value
bRestartRunning True
EffectSocket 'GunSocketL'
EffectStartTag 'TankWeapon01'
EffectTemplate ParticleSystem'VH_Nemesis.Effects.P_MF_Nemesis'
VehicleEffects[1]
Member Value
bRestartRunning True
EffectSocket 'GunSocketR'
EffectStartTag 'TankWeapon02'
EffectTemplate ParticleSystem'VH_Nemesis.Effects.P_MF_Nemesis'
VehicleEffects[2]
Member Value
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'CoreSocket'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Nemesis.Effects.P_Power_Ball'
EffectTemplate_Blue ParticleSystem'VH_Nemesis.Effects.P_Power_Ball_Blue'
VehicleEffects[3]
Member Value
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'L_Jet1'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Nemesis.Effects.P_Nano_Jets'
EffectTemplate_Blue ParticleSystem'VH_Nemesis.Effects.P_Nano_Jets_Blue'
VehicleEffects[4]
Member Value
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'L_Jet2'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Nemesis.Effects.P_Nano_Jets'
EffectTemplate_Blue ParticleSystem'VH_Nemesis.Effects.P_Nano_Jets_Blue'
VehicleEffects[5]
Member Value
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'L_Jet3'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Nemesis.Effects.P_Nano_Jets'
EffectTemplate_Blue ParticleSystem'VH_Nemesis.Effects.P_Nano_Jets_Blue'
VehicleEffects[6]
Member Value
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'R_Jet1'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Nemesis.Effects.P_Nano_Jets'
EffectTemplate_Blue ParticleSystem'VH_Nemesis.Effects.P_Nano_Jets_Blue'
VehicleEffects[7]
Member Value
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'R_Jet2'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Nemesis.Effects.P_Nano_Jets'
EffectTemplate_Blue ParticleSystem'VH_Nemesis.Effects.P_Nano_Jets_Blue'
VehicleEffects[8]
Member Value
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'R_Jet3'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Nemesis.Effects.P_Nano_Jets'
EffectTemplate_Blue ParticleSystem'VH_Nemesis.Effects.P_Nano_Jets_Blue'
VehicleEffects[9]
Member Value
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'GunSocketL'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Nemesis.Effects.P_MF_Nemesis_Constant'
EffectTemplate_Blue ParticleSystem'VH_Nemesis.Effects.P_MF_Nemesis_Constant_Blue'
VehicleEffects[10]
Member Value
bRestartRunning True
EffectEndTag 'EngineStop'
EffectSocket 'GunSocketR'
EffectStartTag 'EngineStart'
EffectTemplate ParticleSystem'VH_Nemesis.Effects.P_MF_Nemesis_Constant'
EffectTemplate_Blue ParticleSystem'VH_Nemesis.Effects.P_MF_Nemesis_Constant_Blue'
VehicleEffects[11]
Member Value
EffectEndTag 'NoDamageSmoke'
EffectSocket 'DamageSmoke'
EffectStartTag 'DamageSmoke'
EffectTemplate ParticleSystem'Envy_Effects.Vehicle_Damage.P_Vehicle_Damage_1_Nemisis'
WheelParticleEffects[0]
Member Value
MaterialType 'Generic'
ParticleTemplate ParticleSystem'Envy_Level_Effects_2.Vehicle_Dust_Effects.P_Goliath_Wheel_Dust'
WheelParticleEffects[1]
Member Value
MaterialType 'Dirt'
ParticleTemplate ParticleSystem'Envy_Level_Effects_2.Vehicle_Dust_Effects.P_Goliath_Wheel_Dust'
WheelParticleEffects[2]
Member Value
MaterialType 'Water'
ParticleTemplate ParticleSystem'Envy_Level_Effects_2.Vehicle_Water_Effects.P_Goliath_Water_Splash'
WheelParticleEffects[3]
Member Value
MaterialType 'Snow'
Wheels[0] UTHoverWheel'LFWheel'
Wheels[1] UTHoverWheel'LMWheel'
Wheels[2] UTHoverWheel'LRWheel'
Wheels[3] UTHoverWheel'RFWheel'
Wheels[4] UTHoverWheel'RMWheel'
Wheels[5] UTHoverWheel'RRWheel'

Subobjects[edit]

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTVehicle.CollisionCylinder

Property Value
CollisionHeight 100.0
CollisionRadius 260.0
Translation
Member Value
X -50.0
Y 0.0
Z 80.0

LFWheel[edit]

Class: UTGame.UTHoverWheel

Property Value
BoneName 'LtTail2'
BoneOffset
Member Value
X 70.0
Y 0.0
Z -55.0
HandbrakeLatSlipFactor 500.0
HandbrakeLongSlipFactor 250.0
LatSlipFactor 500.0
LongSlipFactor 250.0
SteerFactor 1.0
SuspensionTravel 55.0
WheelRadius 40.0

LMWheel[edit]

Class: UTGame.UTHoverWheel

Property Value
BoneName 'LtTail3'
BoneOffset
Member Value
X 0.0
Y 0.0
Z -55.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SuspensionTravel 55.0
WheelRadius 30.0

LRWheel[edit]

Class: UTGame.UTHoverWheel

Property Value
BoneName 'LtTail4'
BoneOffset
Member Value
X -35.0
Y 0.0
Z -55.0
bUseMaterialSpecificEffects True
HandbrakeLatSlipFactor 250.0
HandbrakeLongSlipFactor 250.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 55.0
WheelRadius 30.0

MyLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTVehicle.MyLightEnvironment

No new values.

MyStayUprightConstraintInstance[edit]

Class: Engine.RB_ConstraintInstance

Inherits from: UTVehicle.MyStayUprightConstraintInstance

No new values.

MyStayUprightSetup[edit]

Class: Engine.RB_StayUprightSetup

Inherits from: UTVehicle.MyStayUprightSetup

No new values.

NemesisEngineSound[edit]

Class: Engine.AudioComponent

Property Value
SoundCue SoundCue'A_Vehicle_Nemesis.Cue.A_Vehicle_Nemesis_EngineCue'

RFWheel[edit]

Class: UTGame.UTHoverWheel

Property Value
BoneName 'RtTail2'
BoneOffset
Member Value
X 70.0
Y 0.0
Z -55.0
HandbrakeLatSlipFactor 500.0
HandbrakeLongSlipFactor 250.0
LatSlipFactor 500.0
LongSlipFactor 250.0
SteerFactor 1.0
SuspensionTravel 55.0
WheelRadius 40.0

RMWheel[edit]

Class: UTGame.UTHoverWheel

Property Value
BoneName 'RtTail3'
BoneOffset
Member Value
X 0.0
Y 0.0
Z -55.0
HandbrakeLatSlipFactor 0.0
HandbrakeLongSlipFactor 0.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SuspensionTravel 55.0
WheelRadius 30.0

RRWheel[edit]

Class: UTGame.UTHoverWheel

Property Value
BoneName 'RtTail4'
BoneOffset
Member Value
X -35.0
Y 0.0
Z -55.0
bUseMaterialSpecificEffects True
HandbrakeLatSlipFactor 250.0
HandbrakeLongSlipFactor 250.0
LatSlipFactor 0.0
LongSlipFactor 0.0
SteerFactor 1.0
SuspensionTravel 55.0
WheelRadius 30.0

SimObject[edit]

Class: UTGame.UTVehicleSimHoverTank

Property Value
bStabilizeStops True
CurrentGroundDist 31.0
DrivingGroundDist 50.0
GroundDistAdjustSpeed 30.0
LatDamping 0.7
LongDamping 0.85
MaxReverseForce 600.0
MaxThrustForce 900.0
ParkedGroundDist 30.0
StabilizationForceMultiplier 2.3
StopThreshold 100.0
TurnDamping 4.0
TurnTorqueMax 9000.0
WheelAdjustFactor 55.0
WheelSuspensionDamping 4.0
WheelSuspensionStiffness 75.0

SVehicleMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicle.SVehicleMesh

Property Value
AnimSets[0] AnimSet'VH_Nemesis.Anims.K_VH_Nemesis'
AnimTreeTemplate AnimTree'VH_Nemesis.Anims.AT_VH_Nemesis'
Materials[0] Material'VH_Nemesis.Materials.M_VH_Nemesis'
Materials[1] Material'VH_Nemesis.Materials.M_VH_Nemesis_EnergyCore_Glow'
MorphSets[0] MorphTargetSet'VH_Nemesis.Mesh.VH_Nemesis_MorphTargets'
PhysicsAsset PhysicsAsset'VH_Nemesis.Mesh.SK_VH_Nemesis_Physics'
SkeletalMesh SkeletalMesh'VH_Nemesis.Mesh.SK_VH_Nemesis'

TurretSound[edit]

Class: Engine.AudioComponent

Property Value
bStopWhenOwnerDestroyed True