UE1:EradicatedDeathMessage (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
![]() |
Object >> Actor >> Info >> LocalMessage >> LocalMessagePlus >> DeathMessagePlus >> EradicatedDeathMessage |
- Package:
- BotPack
Damage type for the Relic of Vengeance (RelicDeathInventory) explosion shock wave. (DeathWave)
Properties
EradicatedMessage
Type: string
Modifiers: localized
Default value: "was eradicated by the unholy power of"
Static functions
GetString
static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: DeathMessagePlus.GetString