Mostly Harmless
UE1:TournamentGameInfo (UT)
Contents
- 1 Properties
- 1.1 Property group 'DeathMessage'
- 1.1.1 BurnedMessage
- 1.1.2 CorrodedMessage
- 1.1.3 DeathMessage
- 1.1.4 DeathModifier
- 1.1.5 DeathPrep
- 1.1.6 DeathTerm
- 1.1.7 DeathVerb
- 1.1.8 DrownedMessage
- 1.1.9 ExplodeMessage
- 1.1.10 FallMessage
- 1.1.11 FemaleSuicideMessage
- 1.1.12 HackedMessage
- 1.1.13 HeadLossMessage
- 1.1.14 MajorDeathMessage
- 1.1.15 MaleSuicideMessage
- 1.1.16 MortarMessage
- 1.1.17 SuicideMessage
- 1.2 Internal variables
- 1.3 Default values
- 1.1 Property group 'DeathMessage'
- 2 Functions
- Package:
- BotPack
- Direct subclasses:
- DeathMatchPlus, UTIntro
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TournamentGameInfo.
default game info is normal single player
Properties[edit]
Property group 'DeathMessage'[edit]
BurnedMessage[edit]
Type: string
Modifiers: localized
Default value: " was incinerated."
CorrodedMessage[edit]
Type: string
Modifiers: localized
Default value: " was slimed."
DeathMessage[edit]
Type: string
Array size: 32
Modifiers: localized
Player name, or blank if none.
Default value, index 0: "killed"
Default value, index 1: "ruled"
Default value, index 10: "whacked"
Default value, index 11: "canned"
Default value, index 12: "busted"
Default value, index 13: "creamed"
Default value, index 14: "smeared"
Default value, index 15: "shut out"
Default value, index 16: "beaten down"
Default value, index 17: "smacked down"
Default value, index 18: "pureed"
Default value, index 19: "sliced"
Default value, index 20: "smoked"
Default value, index 21: "diced"
Default value, index 22: "ripped"
Default value, index 23: "blasted"
Default value, index 24: "torn up"
Default value, index 25: "spanked"
Default value, index 26: "eviscerated"
Default value, index 27: "neutered"
Default value, index 28: "whipped"
Default value, index 29: "shafted"
Default value, index 30: "trashed"
Default value, index 31: "slaughtered"
Default value, index 32: "smashed"
Default value, index 33: "trounced"
Default value, index 34: "annihilated"
Default value, index 35: "put down"
Default value, index 36: "splooged"
Default value, index 37: "perforated"
Default value, index 38: "shredded"
Default value, index 39: "destroyed"
DeathModifier[edit]
Type: string
Array size: 5
Modifiers: localized
Default value, index 0: "thoroughly "
Default value, index 1: "completely "
Default value, index 2: "absolutely "
Default value, index 3: "totally "
Default value, index 4: "utterly "
DeathPrep[edit]
Type: string
Modifiers: localized
Default value: " by "
DeathTerm[edit]
Type: string
Modifiers: localized
Default value: "killed"
DeathVerb[edit]
Type: string
Modifiers: localized
Default value: " was "
DrownedMessage[edit]
Type: string
Modifiers: localized
Default value: " forgot to come up for air."
ExplodeMessage[edit]
Type: string
Modifiers: localized
Default value: " was blown up."
FallMessage[edit]
Type: string
Modifiers: localized
Default value: " left a small crater."
FemaleSuicideMessage[edit]
Type: string
Modifiers: localized
Default value: " killed her own dumb self."
HackedMessage[edit]
Type: string
Modifiers: localized
Default value: " was hacked."
HeadLossMessage[edit]
Type: string
Array size: 2
Modifiers: localized
Default value, index 0: "decapitated"
Default value, index 1: "beheaded"
MajorDeathMessage[edit]
Type: string
Array size: 8
Modifiers: localized
Default value, index 0: "ripped a new one"
Default value, index 1: "messed up real bad"
Default value, index 2: "given a new definition of pain"
MaleSuicideMessage[edit]
Type: string
Modifiers: localized
Default value: " killed his own dumb self."
MortarMessage[edit]
Type: string
Modifiers: localized
Default value: " was blown up by a mortar."
SuicideMessage[edit]
Type: string
Modifiers: localized
Default value: " had a sudden heart attack."
Internal variables[edit]
bDisallowOverride[edit]
Type: bool
BestFPHs[edit]
Type: int
Array size: 3
BestPlayers[edit]
Type: string
Array size: 3
BestRecordDate[edit]
Type: string
Array size: 3
bRatedGame[edit]
Type: bool
EndStatsClass[edit]
Default value: Class'BotPack.EndStats'
RedeemerClass[edit]
TotalDeaths[edit]
Type: int
TotalFlags[edit]
Type: int
TotalFrags[edit]
Type: int
TotalGames[edit]
Type: int
Default values[edit]
Property | Value |
---|---|
DefaultPlayerClass | Class'BotPack.TMale1' |
DefaultWeapon | Class'BotPack.ImpactHammer' |
StatLogClass | Class'BotPack.UTStatLogFile' |
WaterZoneType | Class'UnrealShare.WaterZone' |
Functions[edit]
Static functions[edit]
CreatureKillMessage[edit]
Overrides: GameInfo.CreatureKillMessage
KillMessage[edit]
Overrides: GameInfo.KillMessage
PlayerKillMessage[edit]
Overrides: GameInfo.PlayerKillMessage
Events[edit]
Login[edit]
Overrides: GameInfo.Login
Other instance functions[edit]
AtCapacity[edit]
Overrides: GameInfo.AtCapacity
BroadcastRegularDeathMessage[edit]
Overrides: GameInfo.BroadcastRegularDeathMessage
CalcEndStats[edit]
DiscardInventory[edit]
Overrides: GameInfo.DiscardInventory
EmptyBestSlot[edit]
GetTimeStamp[edit]
PlaySpawnEffect[edit]
Overrides: GameInfo.PlaySpawnEffect
PlayTeleportEffect[edit]
Overrides: GameInfo.PlayTeleportEffect
ShouldRespawn[edit]
Overrides: GameInfo.ShouldRespawn