Mostly Harmless
UE1:TournamentGameInfo (UT)
Contents
- 1 Properties
- 1.1 Property group 'DeathMessage'
- 1.1.1 BurnedMessage
- 1.1.2 CorrodedMessage
- 1.1.3 DeathMessage
- 1.1.4 DeathModifier
- 1.1.5 DeathPrep
- 1.1.6 DeathTerm
- 1.1.7 DeathVerb
- 1.1.8 DrownedMessage
- 1.1.9 ExplodeMessage
- 1.1.10 FallMessage
- 1.1.11 FemaleSuicideMessage
- 1.1.12 HackedMessage
- 1.1.13 HeadLossMessage
- 1.1.14 MajorDeathMessage
- 1.1.15 MaleSuicideMessage
- 1.1.16 MortarMessage
- 1.1.17 SuicideMessage
- 1.2 Internal variables
- 1.3 Default values
- 1.1 Property group 'DeathMessage'
- 2 Functions
- Package:
- BotPack
- Direct subclasses:
- DeathMatchPlus, UTIntro
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
TournamentGameInfo.
default game info is normal single player
Properties
Property group 'DeathMessage'
BurnedMessage
Type: string
Modifiers: localized
Default value: " was incinerated."
CorrodedMessage
Type: string
Modifiers: localized
Default value: " was slimed."
DeathMessage
Type: string
Array size: 32
Modifiers: localized
Player name, or blank if none.
Default value, index 0: "killed"
Default value, index 1: "ruled"
Default value, index 10: "whacked"
Default value, index 11: "canned"
Default value, index 12: "busted"
Default value, index 13: "creamed"
Default value, index 14: "smeared"
Default value, index 15: "shut out"
Default value, index 16: "beaten down"
Default value, index 17: "smacked down"
Default value, index 18: "pureed"
Default value, index 19: "sliced"
Default value, index 20: "smoked"
Default value, index 21: "diced"
Default value, index 22: "ripped"
Default value, index 23: "blasted"
Default value, index 24: "torn up"
Default value, index 25: "spanked"
Default value, index 26: "eviscerated"
Default value, index 27: "neutered"
Default value, index 28: "whipped"
Default value, index 29: "shafted"
Default value, index 30: "trashed"
Default value, index 31: "slaughtered"
Default value, index 32: "smashed"
Default value, index 33: "trounced"
Default value, index 34: "annihilated"
Default value, index 35: "put down"
Default value, index 36: "splooged"
Default value, index 37: "perforated"
Default value, index 38: "shredded"
Default value, index 39: "destroyed"
DeathModifier
Type: string
Array size: 5
Modifiers: localized
Default value, index 0: "thoroughly "
Default value, index 1: "completely "
Default value, index 2: "absolutely "
Default value, index 3: "totally "
Default value, index 4: "utterly "
DeathPrep
Type: string
Modifiers: localized
Default value: " by "
DeathTerm
Type: string
Modifiers: localized
Default value: "killed"
DeathVerb
Type: string
Modifiers: localized
Default value: " was "
DrownedMessage
Type: string
Modifiers: localized
Default value: " forgot to come up for air."
ExplodeMessage
Type: string
Modifiers: localized
Default value: " was blown up."
FallMessage
Type: string
Modifiers: localized
Default value: " left a small crater."
FemaleSuicideMessage
Type: string
Modifiers: localized
Default value: " killed her own dumb self."
HackedMessage
Type: string
Modifiers: localized
Default value: " was hacked."
HeadLossMessage
Type: string
Array size: 2
Modifiers: localized
Default value, index 0: "decapitated"
Default value, index 1: "beheaded"
MajorDeathMessage
Type: string
Array size: 8
Modifiers: localized
Default value, index 0: "ripped a new one"
Default value, index 1: "messed up real bad"
Default value, index 2: "given a new definition of pain"
MaleSuicideMessage
Type: string
Modifiers: localized
Default value: " killed his own dumb self."
MortarMessage
Type: string
Modifiers: localized
Default value: " was blown up by a mortar."
SuicideMessage
Type: string
Modifiers: localized
Default value: " had a sudden heart attack."
Internal variables
bDisallowOverride
Type: bool
BestFPHs
Type: int
Array size: 3
BestPlayers
Type: string
Array size: 3
BestRecordDate
Type: string
Array size: 3
bRatedGame
Type: bool
EndStatsClass
Default value: Class'BotPack.EndStats'
RedeemerClass
TotalDeaths
Type: int
TotalFlags
Type: int
TotalFrags
Type: int
TotalGames
Type: int
Default values
Property | Value |
---|---|
DefaultPlayerClass | Class'BotPack.TMale1' |
DefaultWeapon | Class'BotPack.ImpactHammer' |
StatLogClass | Class'BotPack.UTStatLogFile' |
WaterZoneType | Class'UnrealShare.WaterZone' |
Functions
Static functions
CreatureKillMessage
Overrides: GameInfo.CreatureKillMessage
KillMessage
Overrides: GameInfo.KillMessage
PlayerKillMessage
Overrides: GameInfo.PlayerKillMessage
Events
Login
Overrides: GameInfo.Login
Other instance functions
AtCapacity
Overrides: GameInfo.AtCapacity
BroadcastRegularDeathMessage
Overrides: GameInfo.BroadcastRegularDeathMessage
CalcEndStats
DiscardInventory
Overrides: GameInfo.DiscardInventory
EmptyBestSlot
GetTimeStamp
PlaySpawnEffect
Overrides: GameInfo.PlaySpawnEffect
PlayTeleportEffect
Overrides: GameInfo.PlayTeleportEffect
ShouldRespawn
Overrides: GameInfo.ShouldRespawn