Cogito, ergo sum
UE1:UT_RingExplosion (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- BotPack
- Direct subclasses:
- UT_ComboRing, UT_RingExplosion3, UT_RingExplosion5, UT_SuperRing
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ut_Ringexplosion.
Properties
bExtraEffectsSpawned
Type: bool
Default value: True
Default values
Property | Value |
---|---|
AmbientGlow | 255 |
AnimSequence | 'Explo' |
bUnlit | True |
DrawScale | 0.7 |
DrawType | DT_Mesh |
LifeSpan | 0.8 |
Mesh | LodMesh'Botpack.UTRingex' |
RemoteRole | ROLE_SimulatedProxy |
ScaleGlow | 1.1 |
Style | STY_None |
Functions
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Tick
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick
Other instance functions
SpawnEffects
simulated function SpawnEffects ()
SpawnExtraEffects
simulated function SpawnExtraEffects ()