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UE2:DemoRecSpectator (U2XMP)

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Package: 
Engine
This class in other games:
RTNP, U1, UT, U2, UE2Runtime, UT2003, UT2004, UT3, UDK

DemoRecSpectator - spectator for demo recordings to replicate ClientMessages

Properties[edit]

PlaybackActor[edit]

Type: PlayerController


PlaybackGRI[edit]

Type: GameReplicationInfo


Functions[edit]

Events[edit]

ClientMessage[edit]

event ClientMessage (coerce string S, optional name Type)

Overrides: PlayerController.ClientMessage


ReceiveLocalizedMessage[edit]

event ReceiveLocalizedMessage (class<LocalMessageMessage, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: PlayerController.ReceiveLocalizedMessage


Other instance functions[edit]

ClientVoiceMessage[edit]

function ClientVoiceMessage (PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID)

Overrides: PlayerController.ClientVoiceMessage


RepClientMessage[edit]

simulated function RepClientMessage (coerce string S, optional name Type)


RepClientVoiceMessage[edit]

simulated function RepClientVoiceMessage (PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID)


RepReceiveLocalizedMessage[edit]

simulated function RepReceiveLocalizedMessage (class<LocalMessageMessage, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)