Always snap to grid
UE2:Effects (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- Engine
- Direct subclasses:
- XHeavyWallHitEffect, Bubble, BulldogHeadlightCorona, Fragment, HitEffect, Lightning, PainterMark, RocketCorona
- This class in other games:
- RTNP, U1, UT, UE2Runtime, U2, UT2004, U2XMP
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Effects, the base class of all gratuitous special effects.
Default values
Property | Value |
---|---|
bGameRelevant | True |
bNetInitialRotation | True |
bNetTemporary | True |
bUnlit | True |
CollisionHeight | 0.0 |
CollisionRadius | 0.0 |
RemoteRole | ROLE_None |